Simplifying the visualizer and using it in FaceLandmarkVid

This commit is contained in:
Tadas Baltrusaitis
2017-11-13 17:30:19 +00:00
parent fa48372f4c
commit 9f4bf5724f
4 changed files with 33 additions and 71 deletions

View File

@@ -157,7 +157,7 @@ void Visualizer::SetObservationPose(const cv::Vec6d& pose, double confidence)
}
// Eye gaze infomration drawing, first of eye landmarks then of gaze
void Visualizer::SetObservationGaze(const cv::Point3f& gaze_direction0, const cv::Point3f& gaze_direction1, const cv::Vec2d& gaze_angle, const std::vector<cv::Point2d>& eye_landmarks2d, const std::vector<cv::Point3d>& eye_landmarks3d, double confidence)
void Visualizer::SetObservationGaze(const cv::Point3f& gaze_direction0, const cv::Point3f& gaze_direction1, const std::vector<cv::Point2d>& eye_landmarks2d, const std::vector<cv::Point3d>& eye_landmarks3d, double confidence)
{
if(confidence > visualisation_boundary)
{