mirror of
https://gitcode.com/gh_mirrors/ope/OpenFace.git
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198 lines
7.3 KiB
C++
198 lines
7.3 KiB
C++
///////////////////////////////////////////////////////////////////////////////
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// Copyright (C) 2017, Tadas Baltrusaitis all rights reserved.
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//
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// ACADEMIC OR NON-PROFIT ORGANIZATION NONCOMMERCIAL RESEARCH USE ONLY
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//
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// BY USING OR DOWNLOADING THE SOFTWARE, YOU ARE AGREEING TO THE TERMS OF THIS LICENSE AGREEMENT.
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// IF YOU DO NOT AGREE WITH THESE TERMS, YOU MAY NOT USE OR DOWNLOAD THE SOFTWARE.
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//
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// License can be found in OpenFace-license.txt
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//
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// * Any publications arising from the use of this software, including but
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// not limited to academic journal and conference publications, technical
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// reports and manuals, must cite at least one of the following works:
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//
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// OpenFace 2.0: Facial Behavior Analysis Toolkit
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// Tadas Baltrušaitis, Amir Zadeh, Yao Chong Lim, and Louis-Philippe Morency
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// in IEEE International Conference on Automatic Face and Gesture Recognition, 2018
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//
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// Convolutional experts constrained local model for facial landmark detection.
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// A. Zadeh, T. Baltrušaitis, and Louis-Philippe Morency,
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// in Computer Vision and Pattern Recognition Workshops, 2017.
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//
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// Rendering of Eyes for Eye-Shape Registration and Gaze Estimation
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// Erroll Wood, Tadas Baltrušaitis, Xucong Zhang, Yusuke Sugano, Peter Robinson, and Andreas Bulling
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// in IEEE International. Conference on Computer Vision (ICCV), 2015
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//
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// Cross-dataset learning and person-specific normalisation for automatic Action Unit detection
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// Tadas Baltrušaitis, Marwa Mahmoud, and Peter Robinson
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// in Facial Expression Recognition and Analysis Challenge,
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// IEEE International Conference on Automatic Face and Gesture Recognition, 2015
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//
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///////////////////////////////////////////////////////////////////////////////
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#ifndef __RECORDER_OPENFACE_h_
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#define __RECORDER_OPENFACE_h_
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#include "RecorderCSV.h"
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#include "RecorderHOG.h"
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#include "RecorderOpenFaceParameters.h"
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// For speeding up writing
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#include "tbb/concurrent_queue.h"
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#include "tbb/task_group.h"
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// System includes
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#include <vector>
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// OpenCV includes
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#include <opencv2/core/core.hpp>
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#include <opencv2/highgui/highgui.hpp>
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#ifdef _WIN32
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#else
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#include <thread>
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#endif
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namespace Utilities
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{
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//===========================================================================
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/**
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A class for recording data processed by OpenFace (facial landmarks, head pose, facial action units, aligned face, HOG features, and tracked video
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*/
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class RecorderOpenFace {
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public:
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// The constructor for the recorder, need to specify if we are recording a sequence or not, in_filename should be just the name and not contain extensions
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RecorderOpenFace(const std::string in_filename, const RecorderOpenFaceParameters& parameters, std::vector<std::string>& arguments);
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RecorderOpenFace(const std::string in_filename, const RecorderOpenFaceParameters& parameters, std::string output_directory);
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~RecorderOpenFace();
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// Closing and cleaning up the recorder
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void Close();
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// Adding observations to the recorder
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// Required observations for video/image-sequence
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void SetObservationTimestamp(double timestamp);
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// Required observations for video/image-sequence
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void SetObservationFrameNumber(int frame_number);
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// If in multiple face mode, identifying which face was tracked
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void SetObservationFaceID(int face_id);
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// All observations relevant to facial landmarks
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void SetObservationLandmarks(const cv::Mat_<float>& landmarks_2D, const cv::Mat_<float>& landmarks_3D,
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const cv::Vec6f& params_global, const cv::Mat_<float>& params_local, double confidence, bool success);
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// Pose related observations
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void SetObservationPose(const cv::Vec6f& pose);
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// AU related observations
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void SetObservationActionUnits(const std::vector<std::pair<std::string, double> >& au_intensities,
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const std::vector<std::pair<std::string, double> >& au_occurences);
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// Gaze related observations
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void SetObservationGaze(const cv::Point3f& gazeDirection0, const cv::Point3f& gazeDirection1,
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const cv::Vec2f& gaze_angle, const std::vector<cv::Point2f>& eye_landmarks2D, const std::vector<cv::Point3f>& eye_landmarks3D);
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// Face alignment related observations
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void SetObservationFaceAlign(const cv::Mat& aligned_face);
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// HOG feature related observations
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void SetObservationHOG(bool good_frame, const cv::Mat_<double>& hog_descriptor, int num_cols, int num_rows, int num_channels);
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void SetObservationVisualization(const cv::Mat &vis_track);
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// Write out all observations for current face (except for tracked image/video)
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void WriteObservation();
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// Separate method for writing tracked video observation, this is done because video observation is written once a frame/image, other observations can happen multiple times a frame/image
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void WriteObservationTracked();
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std::string GetCSVFile() { return csv_filename; }
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private:
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// Blocking copy, assignment and move operators, as it does not make sense to save to the same location
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RecorderOpenFace & operator= (const RecorderOpenFace& other);
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RecorderOpenFace & operator= (const RecorderOpenFace&& other);
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RecorderOpenFace(const RecorderOpenFace&& other);
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RecorderOpenFace(const RecorderOpenFace& other);
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void PrepareRecording(const std::string& in_filename);
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// Keeping track of what to output and how to output it
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const RecorderOpenFaceParameters params;
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// Keep track of the file and output root location
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std::string record_root;
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std::string default_record_directory = "processed"; // By default we are writing in the processed directory in the working directory, if no output parameters provided
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std::string out_name; // Short name, based on which other names are constructed
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std::string csv_filename;
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std::string aligned_output_directory;
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std::ofstream metadata_file;
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// The actual output file stream that will be written
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RecorderCSV csv_recorder;
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RecorderHOG hog_recorder;
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// The actual temporary storage for the observations
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double timestamp;
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int face_id;
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int frame_number;
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// Facial landmark related observations
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cv::Mat_<float> landmarks_2D;
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cv::Mat_<float> landmarks_3D;
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cv::Vec6f pdm_params_global;
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cv::Mat_<float> pdm_params_local;
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double landmark_detection_confidence;
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bool landmark_detection_success;
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// Head pose related observations
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cv::Vec6f head_pose;
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// Action Unit related observations
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std::vector<std::pair<std::string, double> > au_intensities;
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std::vector<std::pair<std::string, double> > au_occurences;
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// Gaze related observations
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cv::Point3f gaze_direction0;
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cv::Point3f gaze_direction1;
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cv::Vec2f gaze_angle;
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std::vector<cv::Point2f> eye_landmarks2D;
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std::vector<cv::Point3f> eye_landmarks3D;
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// For video writing
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cv::VideoWriter video_writer;
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std::string media_filename;
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// Do not exceed 100MB in the concurrent queue
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const int TRACKED_QUEUE_CAPACITY = 100;
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cv::Mat vis_to_out;
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tbb::concurrent_bounded_queue<std::pair<std::string, cv::Mat> > vis_to_out_queue;
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// For aligned face writing
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const int ALIGNED_QUEUE_CAPACITY = 100;
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cv::Mat aligned_face;
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tbb::concurrent_bounded_queue<std::pair<std::string, cv::Mat> > aligned_face_queue;
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#ifdef _WIN32
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// For keeping track of tasks
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tbb::task_group writing_threads;
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#else
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std::thread video_writing_thread;
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std::thread aligned_writing_thread;
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#endif
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};
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}
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#endif |