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OpenFace/lib/local/LandmarkDetector/src/CEN_patch_expert.cpp

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///////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2017, Carnegie Mellon University and University of Cambridge,
// all rights reserved.
//
// ACADEMIC OR NON-PROFIT ORGANIZATION NONCOMMERCIAL RESEARCH USE ONLY
//
// BY USING OR DOWNLOADING THE SOFTWARE, YOU ARE AGREEING TO THE TERMS OF THIS LICENSE AGREEMENT.
// IF YOU DO NOT AGREE WITH THESE TERMS, YOU MAY NOT USE OR DOWNLOAD THE SOFTWARE.
//
// License can be found in OpenFace-license.txt
//
// * Any publications arising from the use of this software, including but
// not limited to academic journal and conference publications, technical
// reports and manuals, must cite at least one of the following works:
//
// OpenFace 2.0: Facial Behavior Analysis Toolkit
// Tadas Baltrušaitis, Amir Zadeh, Yao Chong Lim, and Louis-Philippe Morency
// in IEEE International Conference on Automatic Face and Gesture Recognition, 2018
//
// Convolutional experts constrained local model for facial landmark detection.
// A. Zadeh, T. Baltrušaitis, and Louis-Philippe Morency,
// in Computer Vision and Pattern Recognition Workshops, 2017.
//
// Rendering of Eyes for Eye-Shape Registration and Gaze Estimation
// Erroll Wood, Tadas Baltrušaitis, Xucong Zhang, Yusuke Sugano, Peter Robinson, and Andreas Bulling
// in IEEE International. Conference on Computer Vision (ICCV), 2015
//
// Cross-dataset learning and person-specific normalisation for automatic Action Unit detection
// Tadas Baltrušaitis, Marwa Mahmoud, and Peter Robinson
// in Facial Expression Recognition and Analysis Challenge,
// IEEE International Conference on Automatic Face and Gesture Recognition, 2015
//
///////////////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include "CEN_patch_expert.h"
// OpenCV includes
#include <opencv2/core/core.hpp>
#include <opencv2/imgproc.hpp>
// Local includes
#include "LandmarkDetectorUtils.h"
// For exponential
#include <math.h>
using namespace LandmarkDetector;
// Copy constructor (do not perform a deep copy of data as it is very large, also there is no real need to stor the copies
CEN_patch_expert::CEN_patch_expert(const CEN_patch_expert& other) : confidence(other.confidence), width_support(other.width_support), height_support(other.height_support)
{
// Copy the layer weights in a deep way
for (size_t i = 0; i < other.weights.size(); ++i)
{
this->weights.push_back(other.weights[i]);
this->biases.push_back(other.biases[i]);
this->activation_function.push_back(other.activation_function[i]);
}
}
//===========================================================================
void CEN_patch_expert::Read(ifstream &stream)
{
// Setting up OpenBLAS
#ifndef __APPLE__
openblas_set_num_threads(1);
#endif
// Sanity check
int read_type;
stream.read((char*)&read_type, 4);
assert(read_type == 6);
// the number of neurons for this patch
int num_layers;
stream.read((char*)&width_support, 4);
stream.read((char*)&height_support, 4);
stream.read((char*)&num_layers, 4);
if (num_layers == 0)
{
// empty patch due to landmark being invisible at that orientation (or visible through mirroring)
stream.read((char*)&confidence, 8);
return;
}
activation_function.resize(num_layers);
weights.resize(num_layers);
biases.resize(num_layers);
for (int i = 0; i < num_layers; i++)
{
int neuron_type;
stream.read((char*)&neuron_type, 4);
activation_function[i] = neuron_type;
cv::Mat_<double> bias;
LandmarkDetector::ReadMatBin(stream, bias);
cv::Mat_<double> weight;
LandmarkDetector::ReadMatBin(stream, weight);
weights[i] = weight;
biases[i] = bias;
}
// Read the patch confidence
stream.read((char*)&confidence, 8);
}
// Contrast normalize the input for response map computation
void contrastNorm(const cv::Mat_<float>& input, cv::Mat_<float>& output)
{
const unsigned int num_cols = input.cols;
const unsigned int num_rows = input.rows;
output = input.clone();
cv::MatConstIterator_<float> p = input.begin();
// Compute row wise
for (unsigned int y = 0; y < num_rows; ++y)
{
cv::Scalar mean_s = cv::mean(input(cv::Rect(1,y,num_cols-1, 1)));
float mean = (float)mean_s[0];
p++;
float sum_sq = 0;
for (unsigned int x = 1; x < num_cols; ++x)
{
float curr = *p++;
sum_sq += (curr - mean) * (curr - mean);
}
float norm = sqrt(sum_sq);
if (norm == 0)
norm = 1;
for (unsigned int x = 1; x < num_cols; ++x)
{
output.at<float>(y, x) = (output.at<float>(y, x) - mean) / norm;
}
}
}
void im2colBias(const cv::Mat_<float>& input, const unsigned int width, const unsigned int height, cv::Mat_<float>& output)
{
const unsigned int m = input.rows;
const unsigned int n = input.cols;
// determine how many blocks there will be with a sliding window of width x height in the input
const unsigned int yB = m - height + 1;
const unsigned int xB = n - width + 1;
// Allocate the output size
if(output.rows != xB*yB && output.cols != width * height + 1)
{
output = cv::Mat::ones(xB*yB, width * height + 1, CV_32F);
}
// Iterate over the blocks
for (unsigned int j = 0; j< xB; j++)
{
for (unsigned int i = 0; i< yB; i++)
{
unsigned int rowIdx = i + j*yB;
for (unsigned int yy = 0; yy < height; ++yy)
for (unsigned int xx = 0; xx < width; ++xx)
{
unsigned int colIdx = xx*height + yy;
output.at<float>(rowIdx, colIdx + 1) = input.at<float>(i + yy, j + xx);
}
}
}
}
//===========================================================================
void CEN_patch_expert::Response(const cv::Mat_<float> &area_of_interest, cv::Mat_<float> &response)
{
int response_height = area_of_interest.rows - height_support + 1;
int response_width = area_of_interest.cols - width_support + 1;
cv::Mat_<float> input_col;
im2colBias(area_of_interest, width_support, height_support, input_col);
// Mean and standard deviation normalization
contrastNorm(input_col, response);
response = response.t();
for (size_t layer = 0; layer < activation_function.size(); ++layer)
{
// We are performing response = weights[layers] * response(t), but in OpenBLAS as that is significantly quicker than OpenCV
cv::Mat_<float> resp = response;
float* m1 = (float*)resp.data;
cv::Mat_<float> weight = weights[layer];
float* m2 = (float*)weight.data;
cv::Mat_<float> resp_blas(weight.rows, resp.cols);
float* m3 = (float*)resp_blas.data;
// Perform matrix multiplication in OpenBLAS (fortran call)
float alpha1 = 1.0;
float beta1 = 0.0;
sgemm_("N", "N", &resp.cols, &weight.rows, &weight.cols, &alpha1, m1, &resp.cols, m2, &weight.cols, &beta1, m3, &resp.cols);
// The above is a faster version of this, by calling the fortran version directly
//cblas_sgemm(CblasColMajor, CblasNoTrans, CblasNoTrans, resp.cols, weight.rows, weight.cols, 1, m1, resp.cols, m2, weight.cols, 0.0, m3, resp.cols);
// Adding the bias (bit ugly, but the fastest way to do this)
response = resp_blas;
float* data = (float*)response.data;
size_t height = response.rows;
size_t width = response.cols;
float* data_b = (float*)biases[layer].data;
for (size_t y = 0; y < height; ++y)
{
float bias = data_b[y];
for (size_t x = 0; x < width; ++x)
{
float in = *data + bias;
*data++ = in;
}
}
// Perform activation and add bias at the same time
if (activation_function[layer] == 0) // Sigmoid
{
size_t resp_size = response.rows * response.cols;
// Iterate over the data directly
float* data = (float*)response.data;
for (size_t counter = 0; counter < resp_size; ++counter)
{
float in = *data;
*data++ = 1.0 / (1.0 + exp(-(in)));
}
}
else if (activation_function[layer] == 2)// ReLU
{
cv::threshold(response, response, 0, 0, cv::THRESH_TOZERO);
}
}
response = response.t();
response = response.reshape(1, response_height);
response = response.t();
}
// Perform im2col, while at the same time doing contrast normalization and adding a bias term (also skip every other region)
void im2colBiasSparseContrastNorm(const cv::Mat_<float>& input, const unsigned int width, const unsigned int height, cv::Mat_<float>& output)
{
const unsigned int m = input.rows;
const unsigned int n = input.cols;
// determine how many blocks there will be with a sliding window of width x height in the input
const unsigned int yB = m - height + 1;
const unsigned int xB = n - width + 1;
// As we will be skipping half of the outputs
const unsigned int out_size = (yB*xB - 1) / 2;
// Allocate the output size
if (output.rows != out_size && output.cols != width * height + 1)
{
output = cv::Mat::ones(out_size, width * height + 1, CV_32F);
}
// Iterate over the blocks, skipping every second block
unsigned int rowIdx = 0;
unsigned int skipCounter = 0;
for (unsigned int j = 0; j< xB; j++)
{
for (unsigned int i = 0; i< yB; i++)
{
// Skip every second row
skipCounter++;
if ((skipCounter + 1) % 2 == 0)
{
continue;
}
float* Mo = output.ptr<float>(rowIdx);
float sum = 0;
for (unsigned int yy = 0; yy < height; ++yy)
{
const float* Mi = input.ptr<float>(i + yy);
for (unsigned int xx = 0; xx < width; ++xx)
{
int colIdx = xx*height + yy;
float in = Mi[j + xx];
sum += in;
Mo[colIdx+1] = in;
}
}
// Working out the mean
float mean = sum / (float)(width * height);
float sum_sq = 0;
const unsigned int num_items = width*height + 1;
// Working out the sum squared and subtracting the mean
for (unsigned int x = 1; x < num_items; ++x)
{
float in = Mo[x] - mean;
Mo[x] = in;
sum_sq += in * in;
}
float norm = sqrt(sum_sq);
// Avoiding division by 0
if (norm == 0)
{
norm = 1;
}
// Flip multiplication to division for speed
norm = 1.0 / norm;
for (unsigned int x = 1; x < num_items; ++x)
{
Mo[x] *= norm;
}
rowIdx++;
}
}
}
void im2colBiasSparse(const cv::Mat_<float>& input, const unsigned int width, const unsigned int height, cv::Mat_<float>& output)
{
const unsigned int m = input.rows;
const unsigned int n = input.cols;
// determine how many blocks there will be with a sliding window of width x height in the input
const unsigned int yB = m - height + 1;
const unsigned int xB = n - width + 1;
// As we will be skipping half of the outputs
const unsigned int out_size = (yB*xB - 1) / 2;
// Allocate the output size
if (output.rows != out_size && output.cols != width * height + 1)
{
output = cv::Mat::ones(out_size, width * height + 1, CV_32F);
}
// Iterate over the blocks, skipping every second block
unsigned int rowIdx = 0;
unsigned int skipCounter = 0;
for (unsigned int j = 0; j< xB; j++)
{
for (unsigned int i = 0; i< yB; i++)
{
// Skip every second row
skipCounter++;
if ((skipCounter + 1) % 2 == 0)
{
continue;
}
for (unsigned int yy = 0; yy < height; ++yy)
{
for (unsigned int xx = 0; xx < width; ++xx)
{
unsigned int colIdx = xx*height + yy;
output.at<float>(rowIdx, colIdx + 1) = input.at<float>(i + yy, j + xx);
}
}
rowIdx++;
}
}
}
// As the sparse patch expert output with interpolation, this function creates an interpolation matrix
void LandmarkDetector::interpolationMatrix(cv::Mat_<float>& mapMatrix, int response_height, int response_width, int input_width, int input_height)
{
int m = input_height;
int n = input_width;
// determine how many blocks there will be with a sliding window of width x height in the input
int yB = m - 11 + 1;
int xB = n - 11 + 1;
// As we will be skipping half of the outputs
int out_size = (yB*xB - 1) / 2;
mapMatrix.create(out_size, response_height * response_width);
mapMatrix.setTo(0.0f);
// Find a mapping from indices in the computed sparse response and the original full response
cv::Mat_<int> value_id_matrix(response_width, response_height, 0);
int ind = 0;
for (int k = 0; k < value_id_matrix.rows * value_id_matrix.cols; ++k)
{
if (k % 2 != 0)
{
value_id_matrix.at<int>(k) = ind;
ind++;
}
}
value_id_matrix = value_id_matrix.t();
int skip_counter = 0;
for (int x = 0; x < response_width; ++x)
{
for (int y = 0; y < response_height; ++y)
{
int mapping_col = x * response_height + y;
skip_counter++;
if (skip_counter % 2 == 0)
{
int val_id = value_id_matrix.at<int>(y, x);
mapMatrix.at<float>(val_id, mapping_col) = 1;
continue;
}
float num_neigh = 0.0;
vector<int> val_ids;
if (x - 1 >= 0)
{
num_neigh++;
val_ids.push_back(value_id_matrix.at<int>(y, x - 1));
}
if (y - 1 >= 0)
{
num_neigh++;
val_ids.push_back(value_id_matrix.at<int>(y - 1, x));
}
if (x + 1 < response_width)
{
num_neigh++;
val_ids.push_back(value_id_matrix.at<int>(y, x + 1));
}
if (y + 1 < response_height)
{
num_neigh++;
val_ids.push_back(value_id_matrix.at<int>(y + 1, x));
}
for (size_t k = 0; k < val_ids.size(); ++k)
{
mapMatrix.at<float>(val_ids[k], mapping_col) = 1.0 / num_neigh;
}
}
}
}
void CEN_patch_expert::ResponseInternal(cv::Mat_<float>& response)
{
for (size_t layer = 0; layer < activation_function.size(); ++layer)
{
// We are performing response = weights[layers] * response, but in OpenBLAS as that is significantly quicker than OpenCV
cv::Mat_<float> resp = response;
float* m1 = (float*)resp.data;
float* m2 = (float*)weights[layer].data;
cv::Mat_<float> resp_blas(weights[layer].rows, resp.cols);
float* m3 = (float*)resp_blas.data;
// Perform matrix multiplication in OpenBLAS (fortran call)
float alpha1 = 1.0;
float beta1 = 0.0;
sgemm_("N", "N", &resp.cols, &weights[layer].rows, &weights[layer].cols, &alpha1, m1, &resp.cols, m2, &weights[layer].cols, &beta1, m3, &resp.cols);
// The above is a faster version of this, by calling the fortran version directly
//cblas_sgemm(CblasColMajor, CblasNoTrans, CblasNoTrans, resp.cols, weight.rows, weight.cols, 1, m1, resp.cols, m2, weight.cols, 0.0, m3, resp.cols);
response = resp_blas;
// Alternative is to multiply the responses directly using OpenCV (much slower)
//response = weights[layer] * response;
// Adding the bias (bit ugly, but the fastest way to do this), TODO can this bias be incorporated in the above?
float* data = (float*)response.data;
const unsigned height = response.rows;
const unsigned width = response.cols;
float* data_b = (float*)biases[layer].data;
for (unsigned int y = 0; y < height; ++y)
{
float bias = data_b[y];
for (unsigned int x = 0; x < width; ++x)
{
float in = *data + bias;
*data++ = in;
}
}
// Perform activation and add bias at the same time
if (activation_function[layer] == 0) // Sigmoid
{
const unsigned int resp_size = response.rows * response.cols;
// Iterate over the data directly
float* data = (float*)response.data;
for (unsigned int counter = 0; counter < resp_size; ++counter)
{
float in = *data;
*data++ = 1.0f / (1.0f + exp(-(in)));
}
}
else if (activation_function[layer] == 2)// ReLU
{
cv::threshold(response, response, 0, 0, cv::THRESH_TOZERO);
}
}
}
//===========================================================================
void CEN_patch_expert::ResponseSparse(const cv::Mat_<float> &area_of_interest_left, const cv::Mat_<float> &area_of_interest_right, cv::Mat_<float> &response_left, cv::Mat_<float> &response_right, cv::Mat_<float>& mapMatrix, cv::Mat_<float>& im2col_prealloc_left, cv::Mat_<float>& im2col_prealloc_right)
{
unsigned int response_height = 0;
const bool left_provided = !area_of_interest_left.empty();
const bool right_provided = !area_of_interest_right.empty();
if(right_provided)
{
cv::flip(area_of_interest_right, area_of_interest_right, 1);
response_height = area_of_interest_right.rows - height_support + 1;
im2colBiasSparseContrastNorm(area_of_interest_right, width_support, height_support, im2col_prealloc_right);
}
// Extract im2col but in a sparse way and contrast normalize
if(left_provided)
{
response_height = area_of_interest_left.rows - height_support + 1;
im2colBiasSparseContrastNorm(area_of_interest_left, width_support, height_support, im2col_prealloc_left);
}
cv::Mat_<float> response;
if(right_provided && left_provided)
{
cv::vconcat(im2col_prealloc_left, im2col_prealloc_right, response);
response = response.t();
}
else if (left_provided)
{
response = im2col_prealloc_left.t();
}
else if (right_provided)
{
response = im2col_prealloc_right.t();
}
ResponseInternal(response);
if(left_provided && right_provided)
{
response_left = response(cv::Rect(0, 0, response.cols / 2, 1));
response_right = response(cv::Rect(response.cols / 2, 0, response.cols / 2, 1));
}
else if (left_provided)
{
response_left = response;
}
else if (right_provided)
{
response_right = response;
}
if(left_provided)
{
// TODO This could and should be gemm'ed
response_left = response_left * mapMatrix;
response_left = response_left.t();
response_left = response_left.reshape(1, response_height);
response_left = response_left.t();
}
if(right_provided)
{
// TODO This could and should be gemm'ed
response_right = response_right * mapMatrix;
response_right = response_right.t();
response_right = response_right.reshape(1, response_height);
response_right = response_right.t();
cv::flip(response_right, response_right, 1);
}
}