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* Travis OpenCV4 update, testing Ubuntu with new OpenCV * Fix to Ubuntu travis * Another attempt at OpenCV 4.0 for Ubuntu * And another OpenCV attempt. * Simplifying the travis script * Ubuntu OpenCV 4 support. * Updating to OpenCV 4, for x64 windows. * Fixes to move to OpenCV 4 on windows. * Travis fix for OpenCV 4 on OSX * Renaming a lib. * Travis opencv4 fix. * Building OpenCV4 versions using appveyor. * Attempt mac travis fix. * Small travis fix. * Travis fix attempt. * First iteration in boost removal and upgrade to C++17 * Test with ocv 4.0 * Moving filesystem out of stdafx * Some more boost testing with cmake. * More CMAKE options * More compiler flag changes * Another attempt at compiler options. * Another attempt. * More filesystem stuff. * Linking to filesystem. * Cmake fix with target linking. * Attempting travis with g++-8 * Attempting to setup g++8 on travis linux. * Another travis change. * Adding OpenBLAS to travis and removing g++-8 * Fixing typo * More travis experiments. * More travis debugging. * A small directory change. * Adding some more travis changes. * travis typo fix. * Some reordering of travis, for cleaner yml * Removing `using namespace std` in order to avoid clash with byte and to make the code more consistent. * Working towards removing std::filesystem requirement, allow boost::filesystem as well. * Making boost an optional dependency * Fixing std issue. * Fixing cmake issue. * Fixing the precompiled header issue. * Another cmake boost fix. * Including missing files. * Removing unnecessary includes. * Removing more includes. * Changes to appveyor build, proper removal of VS2015 * If boost is present, do not need to link to filesystem. * Removing un-needed link library. * oops * Mac attempt at opencv4 travis. * Upgrading OCV to 4.1 on VS2018 * Downloading OpenCV binaries through a script * Triger an appveyor build. * Upgrading VS version. * Attempting VS2017 build * Adding win-32 libraries for OpenCV 4.1 * Adding OpenCV 32 bit libraries.
160 lines
4.5 KiB
C++
160 lines
4.5 KiB
C++
/***********************************************************************
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* Software License Agreement (BSD License)
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*
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* Copyright 2008-2009 Marius Muja (mariusm@cs.ubc.ca). All rights reserved.
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* Copyright 2008-2009 David G. Lowe (lowe@cs.ubc.ca). All rights reserved.
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*
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* THE BSD LICENSE
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*************************************************************************/
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/***********************************************************************
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* Author: Vincent Rabaud
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*************************************************************************/
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#ifndef OPENCV_FLANN_DYNAMIC_BITSET_H_
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#define OPENCV_FLANN_DYNAMIC_BITSET_H_
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#ifndef FLANN_USE_BOOST
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# define FLANN_USE_BOOST 0
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#endif
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//#define FLANN_USE_BOOST 1
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#if FLANN_USE_BOOST
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#include <boost/dynamic_bitset.hpp>
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typedef boost::dynamic_bitset<> DynamicBitset;
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#else
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#include <limits.h>
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#include "dist.h"
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namespace cvflann {
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/** Class re-implementing the boost version of it
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* This helps not depending on boost, it also does not do the bound checks
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* and has a way to reset a block for speed
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*/
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class DynamicBitset
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{
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public:
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/** default constructor
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*/
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DynamicBitset() : size_(0)
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{
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}
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/** only constructor we use in our code
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* @param sz the size of the bitset (in bits)
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*/
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DynamicBitset(size_t sz)
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{
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resize(sz);
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reset();
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}
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/** Sets all the bits to 0
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*/
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void clear()
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{
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std::fill(bitset_.begin(), bitset_.end(), 0);
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}
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/** @brief checks if the bitset is empty
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* @return true if the bitset is empty
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*/
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bool empty() const
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{
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return bitset_.empty();
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}
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/** set all the bits to 0
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*/
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void reset()
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{
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std::fill(bitset_.begin(), bitset_.end(), 0);
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}
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/** @brief set one bit to 0
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* @param index
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*/
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void reset(size_t index)
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{
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bitset_[index / cell_bit_size_] &= ~(size_t(1) << (index % cell_bit_size_));
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}
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/** @brief sets a specific bit to 0, and more bits too
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* This function is useful when resetting a given set of bits so that the
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* whole bitset ends up being 0: if that's the case, we don't care about setting
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* other bits to 0
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* @param index
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*/
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void reset_block(size_t index)
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{
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bitset_[index / cell_bit_size_] = 0;
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}
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/** resize the bitset so that it contains at least sz bits
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* @param sz
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*/
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void resize(size_t sz)
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{
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size_ = sz;
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bitset_.resize(sz / cell_bit_size_ + 1);
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}
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/** set a bit to true
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* @param index the index of the bit to set to 1
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*/
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void set(size_t index)
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{
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bitset_[index / cell_bit_size_] |= size_t(1) << (index % cell_bit_size_);
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}
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/** gives the number of contained bits
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*/
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size_t size() const
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{
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return size_;
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}
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/** check if a bit is set
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* @param index the index of the bit to check
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* @return true if the bit is set
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*/
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bool test(size_t index) const
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{
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return (bitset_[index / cell_bit_size_] & (size_t(1) << (index % cell_bit_size_))) != 0;
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}
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private:
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std::vector<size_t> bitset_;
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size_t size_;
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static const unsigned int cell_bit_size_ = CHAR_BIT * sizeof(size_t);
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};
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} // namespace cvflann
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#endif
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#endif // OPENCV_FLANN_DYNAMIC_BITSET_H_
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