Fixes text truncation issue in participants pane footer context menu
items (the three-dot menu). Menu items now wrap naturally to multiple
lines instead of being truncated mid-word, improving readability for
languages with longer text strings like French.
The fix uses standard CSS properties (whiteSpace, wordBreak,
overflowWrap) without browser-specific prefixes. It is specific to
the footer context menu in the participants pane and does not affect
other context menus.
Before the chat message context menu was appearing on the left if the private chat message was disabled. The fix makes the context menu appear on the left only for messages from the local partcipant which are the only messages rendered to the right (therefore the context menu have to appear on the left side). For all other messages the context menu should appear on the right side because the message is positioned on the left side.
The participant pane lost its scrolling capability when commit 2305ae85a removed the overflowY: 'auto' property from the container styles. This prevented users from scrolling through long lists of participants, breakout rooms, or visitors when the content exceeded the available height.
Additionally, context menus were being clipped on the left side due to the overflow constraints. This became apparent after the av-moderation feature added longer menu items like "Stop screen-sharing for everyone else".
Fix:
- Restore overflowY: 'auto' to enable vertical scrolling
- Add maxWidth constraint (285px) to context menus to prevent horizontal clipping
- Allow menu text to wrap to multiple lines instead of being cut off
- Add TODO comment for future portal-based implementation
This temporary solution provides both functional scrolling and fully readable context menus until a proper architectural change can be implemented to portal context menus outside the scrollable container.
Adds .web suffixes to all web specific files to prevent beeing included in the native build. Before this it seems those files were included in the build but by some chance nothing was failing.
When we open a custom scheme URL before the window load event has been fired it seems that GUM prompt is not displayed after this due to Chrome bug. See more details here https://issues.chromium.org/issues/41398687.
The result in Jitsi Meet is the following:
If the user is joining a call for first time and haven't granted A/V permissions and lands on the deeplinking page we try to open the desktop app via redirect to a custom scheme URL. If the user chooses cancel and "Launch in web" we go to the prejoin screen and proceed with the initial GUM. At this point any GUM call won't display the permission prompt due to the browser bug and will go on forever making it impossible for the user to unmute camera or microphone.
Visitors with empty or undefined names now show the configured
defaultRemoteDisplayName or 'Fellow Jitster' as fallback, matching
the behavior of regular remote participants.
We were comparing if the number of waiting participants have changed with the wrong property from the state - the number of visitors. The result was that we won't update the state when the new waiting value matches the number of visitors already in the state. Most of the times this will be 0 and we would never go to 0.
* This is a huge update, mostly because we updated Gradle on the Android side, which includes a more strict bundle process for third party modules. On iOS, even though new architecture is disabled, we had to be explicit about it because of this react native update and because some updated dependencies have it enabled by default and are using turbo modules which are not available, YET, in our project.
* Reusing existing translation string for virtual background error notification, instead of current hardcoded english value.
* Update VirtualBackgroundPreview.tsx
Skip updating the transcribing state when the 'audio-recording-enabled'
property is not provided.
This fixes a race when a transcriber is already in the room, we'll see
it before properties are updated (sometimes) and without checking for
undefined we'd flip the local value to false.
For all intents and purposes 8x8 apps are integrating the SDK as a 3rd
party.
Yes, we are a 1st party of sorts, but that's ok because 8x8.vc allows
embedding.