- Do not throw the error. This results in unhandled rejection promise.
- Add proper logging so that we can figure out from which video element the error occured.
Some parts of the ui still showed the setting for flipping the video, even if the flag indicated otherwise
Also fixes the case where setting a virtual background ignores the stored localFlipX setting
* fix(video-select): remove video preview from device selection and fix video switch on android browsers
* simplify if statement
* add for all mobile devices the stop stream
* move mobile check to middleware
* code review
Create separate tabs for Audio and Video in the Settings Dialog
Move some settings from the More tab to Audio/ Video tab
Implement redesign
Convert some files to TS
Move some styles from SCSS to JSS
Enable device selection on welcome page
* ref(settings-dialog) Update to use new Dialog component
Created new DialogWithTabs component
Refactored Dialog into Dialog and BaseDialog
Updated dialog functionality on mobile
The device selection initialization on the prejoin use case was handled
like the welcome page. This was introducing issues with selecting the
stored devices and not the ones used, enabling the device selection when
it will fail and others.
On iOS Safari when the tracks for the previews are created the old ones
are auto destroyed which leads many issues like stop sending media while
the devie selectioin is displayed, error messages, etc.
* fix(device-selection) Enable device selection on mobile Safari.
With https://bugs.webkit.org/show_bug.cgi?id=179363 being fixed, we should now be able to switch between devices in call. Also, before the webkit fix, we were able to continue to use the old track when a new track was created for preview in device settings before joining the call. This doesn't work anymore after the fix. Therefore, always replace the track in redux even if the selected device hasn't changed. Depends on https://github.com/jitsi/lib-jitsi-meet/pull/1993.
* chore(deps): update lib-jitsi-meet@latest.
It seems that showing the device selection dialog on ios Safari will
leads to not working audio. This is temporary fix until we find out
better solution.
Creating a preview of the same audio/video track kills the tracks that is already being shared in the conference. Therefore, disable camera/mic selection in the settings dialog while the user is in the call. The devices are selectable from the prejoin screen settings dialog.
Up until now we relied on implicit loading of middlewares and reducers, through
having imports in each feature's index.js.
This leads to many complex import cycles which result in (sometimes) hard to fix
bugs in addition to (often) breaking mobile because a web-only feature gets
imported on mobile too, thanks to the implicit loading.
This PR changes that to make the process explicit. Both middlewares and reducers
are imported in a single place, the app entrypoint. They have been divided into
3 categories: any, web and native, which represent each of the platforms
respectively.
Ideally no feature should have an index.js exporting actions, action types and
components, but that's a larger ordeal, so this is just the first step in
getting there. In order to both set example and avoid large cycles the app
feature has been refactored to not have an idex.js itself.
> playinline attr needs to be set to true to stop local video from playing in full screen mode in Safari on iOS.
> This applies to the local video thumbnails and the camera previews from the device selection menu and video preview button
React Native doesn't define __filename nor __dirname so do it artisanally. In
addition, this helps with centralizing the configuration passed to loggers.
* Fix detecting preferred audio output.
Fixes detecting when a new output device is found and we have stored user preference of using that device.
* Does not store which is the currently open device on save.
Does not save the currently opened device when saving settings dialog, this will be done once we successfully replace the tracks to use the new devices.
* Saves opened audio device after successfully changing it.
If we do it earlier _updateAudioDeviceId is using localAudio and can store wrong value.
* Adds notification for new non preferred devices.
A notification is shown which gives an option to the user to select and use the newly plugged devices.
Adding custom button and handler for the action to the notifications.
* Changes logic to search and handle all newly added devices from array.
* Moves some utility methods to features/base/devices.
The state about currently opened devices is filtered and not stored, where we only store when user selects a device preferences.
Also allow changing input devices for Firefox when we are not in a conference.