Samsung devices (of course) seem to stick with the earpiece if we first select
Bluetooth but then set speaker to false. Reverse the order to make everyone
happy.
This only applies to the generic and legacy handlers.
When ConnectionService is used (the default) we were attaching the handlers too
early, and since attaching them requires that the RNConnectionService module is
loaded, it silently failed. Instead, use the initialize() method, which gets
called after all the Catalyst (aka native) modules have been loaded.
It was introduced in Xcode 9 and made the default in Xcode 10. We were forcing
the use of the legacy version, which doesn't support some new features that we
wish to enable, such as building the SDK for distribution.
It crashes on Android. Well, on the JSC version React Native uses on Android.
While we could use this fallback only on Android, we have decided to use it
on all mobile platforms for consistency.
It crashes on Android. Well, on the JSC version React Native uses on Android.
While we could use this fallback only on Android, we have decided to use it
on all mobile platforms for consistency.
Separate each implementation (3 as of this writing) into each own "handler"
class.
This should make the code easier to understand, maintain and extend.
- Remove network-activity "feature"
- It wasn't in use
- It relied on internal React Native components, bound to break anytime
- Show an infinite loading indicator
- Style it just like the LoadConfigOverlay
- Since it kinda represents the opposite, an "unload" then SDK is done
We are downloading code off the Internet and executing it on the user's device,
so run it sandboxed to avoid potential bad actors.
Since it's impossible to eval() safely in JS and React Native doesn't offer
something akin to Node's vm module, here we are rolling our own.
On Android it uses the Duktape JavaScript engine and on iOS the builtin
JavaScriptCore engine. The extra JS engine is *only* used for evaluating the
downloaded code and returning a JSON string which is then passed back to RN.
- use AbortController for setting the fetch timeout
- use async / await syntax for clarify
- set the default timeout to 5s (previously non-existent, aka 0)
- add ability to load but not evaluate a script
They never worked on mobile and pose an impediment for makinf config.js more
future proof. Specially if we want to move to a non-executable form of
configuration.
This adds an option to disable video autoplay that will be used mostly with maleus (our selenium-based load testing tool for testing the new bridge). Disabling video rendering lowers the resource utilisation of the selenium nodes.
If the Activity is put into the background before the ReactContext is created we
get an NPE here. While the window might be short, it's thechnically possible to
hit this, as our Crashlytics reports show.
Bring back the workaround introduced in afd2aea7
but removed in 21dcc41d. On conference join,
several other actions have already been fired
that try to set the large video participant
and select the participant on the bridge.
The problem is there is no conference during
these actions so the select participant
never fires. Then subsequent actions do not
fire select participant because the large
video participant has not changed.
This commit changes how the SmallVideo.isVideoPlayable method works.
1st we remove the check on the video stream muted field (materialized with the
!this.videoStream.isMuted() guard). This check is redundant as it is
already materialized in the !this.isVideoMuted check (the isVideoMuted
field is updated with the return value of the videoStream.isMuted()
method).
2nd we return false if we're in audio only mode, because it's
(obviously) undesirable to have a playable video when in audio only
mode.
We try to load the configuration with every room change, even when there is no
room. There is a bad (corner) case: when we have no config cached (first boot or
wiped app data). In such case the user is trapped in an infinite loop because we
require the config to show the welcome page, oh well.
Pretend we have a configuration by creating the most minimal one to at least get
to the welcome page.
Audio streams are automatically played by WebRTC and this won't change, probably
ever. There is no point in having checks and an Audio component which does
nothing.
In iOS 13 if the call is not unmuted when we report it to the system as started,
an action to unmute it is dispatched automagically. Thanks, Apple.
So, delay synchronizing the muted state until the conference is started (after
the join action). This creates a small window for de-synchronization, but it's
very short and it seems unavoidable.
This change is only applied to operating systems built by the fruit company in
Cupertino.
The currently selected values are a bit above the actual sizes, so if a PR
increases the bundle size enough to trigger the failure, it should bump it.
It better have a good reason for it though!
Build as follows to build (production) bundle size stats:
npx webpack -p --progress --analyze-bundle
Then open the report:
npx webpack-bundle-analyzer build/stats.json build/
In
b53a034aaf (diff-0339cf92cc68bc5981fe6df601316c1c)
I removed this, because RN has updated the builtin JSC version. On the next
release, however, RN introduced a new JS interpreter (Hermes) so JSC is now a RN
dependency. Thus, add the magic spells to publish the AARs to Maven.
These provide the ability to integrate the SDK with some other application
loggers.
At the time this was written we use Timber on Android and CocoaLumberjack on iOS.
In addition to the integration capabilities, a LogBridge React Native module
provides log transports for JavaScript code, thus centralizing all logs on the
native loggers.
Will emit new 'network.info' action with the online/offline status and
extra details for native like the network type and
'isConnectionExpensive' flag.
* Get participant specific video element
We now have the ability to select the video element for specific participants. I'm tweaking the jitsi-meet-electron app for my use case. I need to open Always On Top windows for specific participants, so the current _getLargeVideo() wont suffice.
I made a post about this in the Developers section on the Jitsi Community Forum, but it got blocked by Akismet.
* Add dots at end of sentence.
* Fixed ESlint errors and add additional check for iframe.
* Use _myUserID instead of string.
* Return the local video by default if participantId is undefined.
* Fixed mistake in string template.
It need not always exist, since it's created asynchronousluy on app
initiualization. Make sure we are ready for it.
I've seen backtraces because of this.
Any overrides set on interfaceConfig are not
applied on module load. As such, call to get
the value of the auto pin setting, providing
time for the bootstrapping to set overrides.
Otherwise iframe api users cannot override
the setting.
React Native doesn't define __filename nor __dirname so do it artisanally. In
addition, this helps with centralizing the configuration passed to loggers.
Mobile uses a different logic for deciding whether to show the filmstrip or not:
if there are more than 1 participants or not, and there is no way to manually
toggle it.
This commit refactors device selection (more heavily on iOS) to make it
consistent across platforms.
Due to its complexity I couldn't break out each step into separate commits,
apologies to the reviewer.
Changes made to device handling:
- speaker is always the default, regardless of the mode
- "Phone" shows as a selectable option, even in video call mode
- "Phone" is not displayed when wired headphones are present
- Shared device picker between iOS and Android
- Runtime device updates while the picker is open
In case of hitting errors like max participant limit reached and when clicking hangup, the attempt to leave room second time results error and reload screen.
It's an evolution of audio-only mode, where we also allow for receiving a remote
screen-share.
Diving deeper: this basically sets last N to 1 or 0 depending on the
availability of a screen-share.
This prevents inserting any user overridden APP_NAME
values into html. A new translation key is being used
to immediately stop non-english languages from using the
problematic string.
Also tweaked the copy to remove the "eer" and fix
some grammar.
This refactors all handling of audio-only and last N to 2 features in preparation
for "low bandwidth mode".
The main motivation to do this is that lastN is a "global" setting so it helps
to have all processing for it in a single place.
* ref(feedback): emit api feedback submitted on completion
Compared to firing the event on submission because
the submission ajax will not be completed at that
time..
* squash: update package.json
When a participant is pinned in the UI we then proceed to mark it as selected on
the JVB. This will make the participant part of the last N set and will receive
the highest (or configured highest) video quality.
Pinning a participant at the JVB level just makes sure it will be part of the
last N set.
Since only one participant can be pinned in the UI, there is no point in pinning
it at the JVB level, since selecting it already achieved the same result.
Moves getCurrentConferenceUrl method to base/connection to allow reuse.
The new location is not ideal, but looks the best based on the imports
required (trying to avoid circular dependencies).
* Moves talk while muted as a new feature.
* Adds sound notification for talk while muted.
* Reorder imports and changes the dispatch of the notification.
* Introduces sounds.js for talk while muted.
* Removes unused translations.
* Fixes using translated strings.
* Moves using latest i18next versions and stop using compatibility modes.
* Sorts i18next options.
* Fixes defaultNS used by i18next.
This is used when translating html tags with data-i18n keys as attributes, used by jQuery-Impromptu.
* ref(user-interaction): remove storing of listener
* ref(user-interaction): move browser requirement check to lib-jitsi-meet
* ref(user-interaction): no inner function for listener, use module scope
* Listens for suspend events from jitsi-power-monitor on postis channel.
* Removes duplicated type and actions.
* Moves suspendDetected state from overlay to power-monitor feature.
Set our own audio device manager so we can tweak it if need be (enabling /
disabling the HW AEC on specific devices).
Switch to using the software video encoder / decoder. This may feel like a
downgrade, but it has advantages:
- simulcast is now working (on par with iOS)
- certain devices have broken VP8 HW encoders (I'm looking at you Samsung Galaxy
S7) so this fixes that
Multiple requests for checkUserRemoteControlSupport can be in
flight simultaneously. Order of promise resolution is not
guaranteed. It is possible for Request A and Request B to be
in flight and then Request B's promise chain resolves first.
Request A could have encountered errors and then resolve. Then
what could happen is checkUserRemoteControlSupport returns true
for remote control support due to Request B and the UI updates.
But then checkUserRemoteControlSupport returns false for
remote control support due to Request A's error and the UI
updates to hide remote control.
* fix(invite): decode the meeting name
* squash: try to make mobile join same encoded meeting name as web
* Decodes and generated texts for share and copy meeting info.
Decodes in all cases except when it contains a space, as it will generate wrong links when pasted/shared in external applications.
After calling startService we are supposed to have a bit of time before turning
the service into a foreground service, but certain devices seem to be more
spartan and we've seen the following failure:
Caused by java.lang.IllegalStateException: Not allowed to start service Intent { act=JitsiMeetOngoingConferenceService:START cmp=org.jitsi.meet/.sdk.JitsiMeetOngoingConferenceService }: app is in background uid UidRecord{f6778d5 u0a220 CAC bg:+1m1s417ms idle change:idle procs:1 proclist:15604, seq(0,0,0)}
at android.app.ContextImpl.startServiceCommon + 1600(ContextImpl.java:1600)
at android.app.ContextImpl.startService + 1546(ContextImpl.java:1546)
at android.content.ContextWrapper.startService + 669(ContextWrapper.java:669)
at org.jitsi.meet.sdk.JitsiMeetOngoingConferenceService.launch + 50(JitsiMeetOngoingConferenceService.java:50)
Be expliocit and call startForegroundService, on supported platforms.
The app is about to crash at that stage so it was a moot point to try to leave
the conference anyway.
Stopping ConnectionServers is still a good idea though, since a crash may leave
the device in a bad state otherwise.
Fixes this issue:
~~~
java.util.ConcurrentModificationException
at java.util.HashMap$HashIterator.nextNode(HashMap.java:1441)
at java.util.HashMap$KeyIterator.next(HashMap.java:1465)
at org.jitsi.meet.sdk.OngoingConferenceTracker.updateListeners(OngoingConferenceTracker.java:89)
at org.jitsi.meet.sdk.OngoingConferenceTracker.onExternalAPIEvent(OngoingConferenceTracker.java:74)
at org.jitsi.meet.sdk.ExternalAPIModule.sendEvent(ExternalAPIModule.java:71)
at java.lang.reflect.Method.invoke(Native Method)
at com.facebook.react.bridge.JavaMethodWrapper.invoke(JavaMethodWrapper.java:372)
at com.facebook.react.bridge.JavaModuleWrapper.invoke(JavaModuleWrapper.java:158)
at com.facebook.react.bridge.queue.NativeRunnable.run(Native Method)
at android.os.Handler.handleCallback(Handler.java:873)
at android.os.Handler.dispatchMessage(Handler.java:99)
at com.facebook.react.bridge.queue.MessageQueueThreadHandler.dispatchMessage(MessageQueueThreadHandler.java:29)
at android.os.Looper.loop(Looper.java:214)
at com.facebook.react.bridge.queue.MessageQueueThreadImpl$4.run(MessageQueueThreadImpl.java:232)
at java.lang.Thread.run(Thread.java:764)
~~~
this._room should be used only by jitsi-meet-torture and for test purposes. Also this._room is assigned later than room. This may cause some issues, for example conference.getMyUserId() may return undefined while the user id is already available beacuse this._room hasn't been assigned yet.
* Adds a notification when remote lock happens.
* Updates translations.
Removes unused strings and extracts room password to separate translation, to be able to change it when deployment uses only digits.
* Formats the conference pin when showing it.
* Removes member from translation in favour of participant.
* Updates formatting of the pin.
* Adds a notification when password is remotely removed.
Update LJM to 9bcc2a26cc94683b8ed302418695a331b450df97 in order to bring
in the analytics update which will add a property indicating how much
time has passed since the last successful XMPP request came through.
Join notifications are already supressed for the local
participant, so hide the left notification. For now
the notification is not being shown on mobile to keep
the same existing behavior and because a copy change
will be needed, but will be added once batching is
implemented.
This helper method gets the current Activity attached to React Native (via the
ReactContext). This is useful for modules which need access to it, without being
actual React Native modules.
When native SDK users end a meeting the view gets disposed and detached from
React, and then the entire app gets destroyed and these errors get printed at
the error level, throwing some people off.
* Fixes inviting more than one participant.
* Shows a notification when participants are invited.
* Adds support for both .id and .user_id props for people query results.
This was hit on a corner case when ConnectionService will deny
the request to start the call. I am not sure, but it could have been
that the conference object has been disposed or closed or something
else, but the fact is that 'conference.room' was not defined and things
crashed. It is not safe to access conference's private field 'room'. It
is true JitsiConference doesn't follow the practice of marking this
field as private with the underscore '_', but it is not a public field.
Its main task is to cleanup conferences (specially the connection services
stuff) to make sure the system is left in a working state even when the
unexpected happens.
* Updates kick showing who kicked us.
* Notify participants that someone was kicked.
* Shows notification to user who is remotely muted.
* Updates the notification type.
* Muted by notification for mobile.
* Moves code to react and adds the kick notifications to mobile.
* Updates lib-jitsi-meet.
* Updates start silent, turning on startWithAudioMuted and few UI tweaks.
Disabled mic unmute button and removes remote participants volume slider.
* Adds analytics for start silent.
* Removes extra semi colon.
* Updates lib-jitsi-meet and updates meeting info text.
Checking if the calendar support in the reducer is not only useless but wrong,
since we don't have access to the entire store (the calendar support is checked
in the base/config feature). If calendar support is not enabled the actions
being reduced won't be dispatched anyway, so no harm is done by removing the
check.
When the video unmute button disabled audio-only, also unmute video. This fixes
a weird case in which the user need to "unmute twice" if they were muted beofre
they enabled audio-only mode. That's ok if the audio-only button was used, but
not if the video-unmute button was used, since the expectation is to have video,
of course.
Re-structure the custom routing to split between
platforms instead of between intended route features.
This made it easier for me to understand where to
do the checks for unsupported browser after deep-linking
had been checked.
If a value is not set in localStorage then null is
returned. null should not be converted to an empty
string (via _.escape) because that will then be
stored in localStorage as the user set preference
and will keep overriding any other values set
in localStorage for the displayname.
VideoLayout schedules a large video update by passing in
the video stream on the small video instance. When a stream
is removed, the UI is removed from the small video instance
but a reference to the stream is left. So when VideoLayout
schedules the large video update after a stream removal,
the old stream from the small video instance is re-used,
even though it has been removed.
This change also brings balance with RemoteVideo method
"addRemoteStreamElement" which sets the stream on the
small video instance, so now "removeRemoteStreamElement
unsets it.
- Use actions to notify the rest of the app that
a mic or camera error has occurred
- Use middleware to respond to those notifications
of errors by showing in-app notifications and
notifying the external api
This reverts commit f42d0411b1.
The UX provided by this feature flag in its current state is not
desired. Also, I noticed filmstrip sometimes failing to properly
update small video display mode on pin/unpin. The feature is
being left in for consumers of jitsi-meet to enable as needed.
When in a conference, try to enter PiP when pressing the back button. If this is
not possible (because it's unsupported, not enabled, etc.) fall back to the
previous behavior of simply hanging up.
This PR changes the logic for connecting / disconnecting conferences. Instead of
doing it in mount / unmount events from the Conference component, it moves the
logic to the appNavigatee action.
This fixes a regression introduced in 774c5ecd when trying to make sure the
conference terminated event is always sent.
By moving the logic to appNavigate we no longer depend on side-effects for
connecting / disconnecting, and the code should be more maintainable moving
forward.
An improvement to this is the concept of sessions, which, while not tackled
here, was taken into consideration.
For the external api to fire update events out of the iframe, it
must first be initialized within the jitsi app. Any invocations
by the app to send updates events before initialization will
cause the api to swallow the events. The chosen fix is to
initialize the api earlier so the first update of app's redux
store fires update events that the api will also fire out of
the iframe.
This change will affect current behavior in that right now
the update event of the initial set of the avatar url is
blocked, but the change will make that event fire out of the
iframe.
Currently devices set through the api are stored
as ids, and not user selected. This can cause
other existing user selected devices to take
precedence over the devices passed into the api.
Stop using special case logic for aligning screenshare videos.
It may be possible to have positioning all done using CSS but that
seems to be a more significant refactoring.
It's possible a CallKit event arrives when the React Bridge has been torn down
and there is an assert that checks this. In order to avoid a crash, just skip
the event.
Entering PiP mode while the permissions dialog is display will not only
fail, but also mess up the Activity lifecycle on some OS versions.
We may end up with two activity/fragment instances and a situation where
the onStop callback was not called yet on the instance #1 while
the onResume has been already called on instance #2.
By making the container 100% height and position relative, that
would cause it to overlap any static-positioned elements below it.
The 100% makes it so that any watermarks intended for the bottom
of the page show up on the bottom of the page. However, it's not
needed because watermark stylings already try to position the
watermarks at the bottom.
Time has come. We need to enable bitcode. It's optional for iOS targets, but
mandatory for the entire project if there is a watchOS target. Since we have a
watchOS target, it's time to enable it.
* Fix detecting preferred audio output.
Fixes detecting when a new output device is found and we have stored user preference of using that device.
* Does not store which is the currently open device on save.
Does not save the currently opened device when saving settings dialog, this will be done once we successfully replace the tracks to use the new devices.
* Saves opened audio device after successfully changing it.
If we do it earlier _updateAudioDeviceId is using localAudio and can store wrong value.
* Adds notification for new non preferred devices.
A notification is shown which gives an option to the user to select and use the newly plugged devices.
Adding custom button and handler for the action to the notifications.
* Changes logic to search and handle all newly added devices from array.
* Moves some utility methods to features/base/devices.
The state about currently opened devices is filtered and not stored, where we only store when user selects a device preferences.
Also allow changing input devices for Firefox when we are not in a conference.
* Prints errors in case of wrong initialization.
Not printing can masks some errors in the code.
* Allow only one Follow Me moderator in a meeting.
* Sends Follow Me state with all presences of the moderator.
This fixes an issue where the moderator sends the Follow Me state and then for example mute or unmute video (this will produce a presence without Follow Me state) and the new comers will not reflect current Follow Me state till a change of it comes.
* Changes fixing comments.
* Changes fixing comments.
Replace the Swift array with an Objective-C one, since it's going to store
Objective-C objects and not Swift objects (or Swift objects which inherit from
NSObject, which is equivalent).
This avoids the need for JMCallKitEventListenerWrapper entirely, since an
NSArray can store NSObjectProtocol objects, unlike a Swift array, which prompted
the creation of the wrapper in the first place.
Dear reader, I'm not proud at all of what you are about to read, but sometimes
life just gives you lemons, so enjoy some lemonade!
Joining a conference implies first creating the XMPP connection and then joining
the MUC. It's very possible the XMPP connection was made but there was no chance
for the conference to be created.
This patch fixes this case by artificially genrating a conference terminated
event in such case. In order to have all the necessary knowledge for this event
to be sent the connection now keeps track of the conference that runs it.
In addition, there is an even more obscure corner case: it's not impossible to
try to disconnect when there is not even a connection. This was fixed by
creating a fake disconnect event. Alas the location URL is lost at this point,
but it's better than nothing I guess.
The SDK will now search for an asset called "CallKitIcon" on the main bundle,
and fallback to a built-in asset it it's not there, allowing SDK users to
customize it by just adding asset with that name.
Ever since we switched to handling track events instead of mute actions this has
been dead code. It was also added in the wrong place, since it's responsibility
of the JS code to solve the ping-pong problem.
The chat icons are different on windows and mac, with
windows icons being bigger. By settings a specific
width on the smiley container, windows would see
part of the smiley cut off.
When a fade in/out animation is in progress, another large
video update can be queued but can try to force itself onto
large video. For example a pin can be in progress and while
the fade in/out animation plays, local video can change its
video type during the animation and forcing an update of
large video. This results in local video getting forcible
updated onto large video while the pinned video is left on
small video only.
The Audio.js setRef callback does not behave like react ref callback
in that the former will not have fired before componentDidMount
but the later will have. So for audio output preview, trying to set
sink id on mount will no-op because it does not have a ref yet to
Audio.js, possibly leading to audio output previews playing on
the default speaker device. This generally has not been a user
visible problem due to coincidence; other re-renders necessary
by the parent of audio output preview will have triggered
componentDidUpdates on the audio out preview, which would then
set the sink id on the Audio.js ref it should have received
by then.
Searching for a device (id) by label alone can result in
false results when devices share labels, such as a mic
and speaker having the same label. To prevent such,
specify the device kind to be found instead of iterating
over all device kinds.
When the iFrame api is used to set a preferred audio output using
options passed into the JitsiMeetExternalAPI constructor, no logic
fires to actually change the audio output destination.
Devices of different kinds can have the same id, such as speaker
and mic both being default. Using id only can then lead to
incorrectly setting device descriptions in the current devices
object.
On some Samsung devices the call done with the ConnectionService end up
in the native call history which we don't want. That's fixable by
marking the Connection as "external" just before the call is
disconnected.
Another issue specific to Samsung devices about the audio focus not
always being release when that call ends. That's fixable by marking
the call as holding just before disconnecting it.
They greatly simplify starting a JitsiMeetActivity by encapsulating the creation
of the Intent adn extras placement.
In order to make this possible JitsiMeetConferenceOptions now implements
Parcelable so it can be serialized and passed around when creating an Intent.
Now that we have both a Fragment and an Activity there are lifecycle methods
that overlap. If a Fragment requests permission by calling requestPermissions
then the result handler will be called on itself. React Native's permissions
module, however, calls ActivityCompat.requestPermissions on the Activity, thus
we need to handle the results at the Activity level and not at the Fragment
level.
* ref(display-name): do not pass in display name
The component gets the state itself from redux.
* fix(display-name): do not default name to placeholder name
The web display name component supports inline editing of
the name. Problems can occur when the displayed name
differs from the actual saved name, because participants
without a display name, including the local user, have
a different, default display name displayed. So when
editing starts, the input field is populated with the
default name. To workaround such while supporting fetching
the display name using mapStateToProps, pass in both the
name which should be shown and the name value saved in
settings.
* ref(display-name): rename methods
It's a number whichb must be ever increasing with each build submitted to the
store.
Automate its value by using the number of seconds since 1st of January 2019.
That should be enough for ~680 years.
Turns out that on Samsung phones the calls placed with
the ConnectionService appear in the calls log as weird long numbers.
The system mangles the address we give it ("sip:meet.jit.si/something")
into this weird long number and the call to request.getAddress() returns
that. Turn off the presentation as neither this number nor our address
makes sense. This way the call appears as from "Unknown" caller in call
history which is still not perfect, but better than the random number.
Note that other phones will preserve the originally passed address value
(tested on One Plus 5).
Turns out the microphone will not work on some devices when starting in
"audio only", because the audio mode is not set to the MODE_IN_COMMUNICATION,
but to the MODE_IN_CALL. Calling setAudioModeIsVoip(true) makes
the system adjust to MODE_IN_COMMUNICATION and the mic works fine.
If user dismisses the not topmost notification the timeout will be
cleared and a new one will not be set, because the top notification
remained the same (see the if at line 90).
The docs of 'componentDidUpdate' say that it's not called for the
initial render. If the component is added to the DOM with 1 notification
already, then the update will not happen and timeout will never be set
which will effectively break the timeouts chain.
When running the app from Android Studio the React packager is not automatically
started. In vanilla RN projects this is done by the "react-native run-android"
command, but often times it is desired to run from Android Studio.
This fixes that by starting the packager from Gradle.
It's enabled by default, but marked as experimental (uh?!). It creates trouble
as sometimes the packager goes bananas. Disable them until further notice, our
bundle is not that large anyway.
NSURLConnection sendSynchronousRequest is deprecated since iOS 9. Replace the
method by whjat's currently on RN master, which implements a modern alternative.
Using anything non-serializable for action types is discouraged:
https://redux.js.org/faq/actions#actions
In fact, this is the Flow definition for dispatching actions:
declare export type DispatchAPI<A> = (action: A) => A;
declare export type Dispatch<A: { type: $Subtype<string> }> = DispatchAPI<A>;
Note how the `type` field is defined as a subtype of string, which Symbol isn’t.
* Removes unused ADD_PEOPLE_APP_NAME
* Moves deep-link header background and logo size as variables.
* Fixes more numbers page space in the header.
* Fixes left padding on deep-linking mobile page.
Consolidate all failure cases into a single one: CONFERENCE_TERMINATED. If the
conference ended gracefully no error indicator will be present, otherwise there
will be.
In practice, we are never going to be in a position where we don't have a
ReactContext but we do have some React Native code running. So let's not expect
the impossible.
It was never used and typicallt the Activity / Fragment holding the
JitsiMeetView object will be the listener.
In addition, once we refactor the events they will be reduced into far fewer.
There is no need for AbstractApp to require some getWindowLocation function.
It's only used in one place and we even polyfill it on mobile.
Thus replace it's usage with more specific functions.
Since the SDK may be embedded with other apps, we need to recognize our custom
URL scheme and universal links in order to tell the user if we will process the
request or not.
Make them configurable with sane defaults.
Bring over two fixes for spot. One is for
identifying the screenshare type when using
a camera for screenshare or when using a proxy
stream. Also bring in a fix to avoid a js error
in chrome ios.
* Adds new format of phoneList service and re-design dial in numbers page.
Adds flags and country names (with translations) for the numbers if using the new format.
* Fixes tests and fixes get default number.
* Updates swagger with new format.
* Moves html back yo table.
Fixes displaying on mobile and also the tel: URI generation. The tel: URI is tested on Android and iOS and seems to work (Android was not interpreting 'p', but both seems to like ',').
* Fixes a wrong return statement.
* Small fixes.
When a conference is started, the currently used
camera device id is saved. I believe this is happening
because lib-jitsi-meet does not use exact device id
mathcing when calling getUserMedia, so it's possibl
to request camera A but get camera B back because
camera A is not available. When config.startScreenSharing
is true, the syncing occurs and saves the desktop
source id. So when screensharing is stopped, jitsi-meet
requests that desktop source id instead of the preferred
camera.
The conference disconnection process is asynchronous which means there's
no guarantee that there will be CONFERENCE_LEFT event for the old
conference, before the next conference is joined. Because of that we can
end up with two simultaneous calls on the native side which is not
always supported. End the call on CONFERENCE_WILL_LEAVE to fix this
corner case.
RTCAudioSession is a thin wrapper around AVAudioSession provided by the WebRTC
framework. It makes some use-cases easier, and leads us closer to manual audio
unit management, which we will likely need in the near future.
Both Chrome and Firefox can work without extensions now, so it no longer makes
sense to default to disabling it in Chrome. Moreover, rely on the fact that
undefined is falsey so no actual config needs to be provided.
* fix(large-video): do not show avatar if no url
By default the large video dominant speaker avatar
has an empty src, which will result in a broken
image displaying. There is also disconnect with
non-react code trying to set an undefined src.
To prevent such until local avatar generation
work is done in the future, just don't show the
avatar.
* fix(conference): set the room instance earlier
Set the room instance on APP.conference before triggering
a redux update of the conference being set,, because
middleware can then fire and call methods on APP.conference
that depend on the room being set.
* get local participant directly from store instead of from global
This reverts commit 7c911eca96.
I'm dumb. We need global mode because otherwise lastIndex is not updated in the
regex object, which we rely upon, so this is intentional.
When we are in the default state (ie, not in a meeting) we shouldn't override
the AVAudioSession category and mode. It's a singleton and we might be bothering
other components of the host app which use it.
e729f0948c contained an off-by-one error:
URI_PROTOCOL_PATTERN includes the colon, so after applyting the regex we are
left with something like '//example.com/room' thus we only need to strip the
first 2 characters.
🤦
Looks like custom-scheme links no longer work in all browsers. They do on
Firefox, but the don't in Chrome and other default browsers.
So, switch to intent links on Android:
https://developer.chrome.com/multidevice/android/intents
Example:
```
<a href="intent://meet.jit.si/test123#Intent;scheme=org.jitsi.meet;package=org.jitsi.meet;end">Open Jitsi Meet</a>
```
Dominant speaker events can trigger local participant updates
without a display name. Do not update the name unless there
is an explicit update in the action.
Instead of bundling it in lib-jitsi-meet, which unnecessarily increases
lib-jitsi-meet's bundle size, polyfill it here so it's available in the global
scope, just like the web does.
* feat(Android): implement ConnectionService
Adds basic integration with Android's ConnectionService by implementing
the outgoing call scenario.
* ref(callkit): rename _SET_CALLKIT_SUBSCRIPTIONS
* ref(callkit): move feature to call-integration directory
* feat(ConnectionService): synchronize video state
* ref(AudioMode): use ConnectionService on API >= 26
Not ready yet - few details left mentioned in the FIXMEs
* feat(ConnectionService): add debug logs
Adds logs to trace the calls.
* fix(ConnectionService): leaking ConnectionImpl instances
Turns out there is no callback fired back from the JavaScript side after
the disconnect or abort event is sent from the native. The connection
must be marked as disconnected and removed immediately.
* feat(ConnectionService): handle onCreateOutgoingConnectionFailed
* ref(ConnectionService): merge classes and move to the sdk package
* feat(CallIntegration): show Alert if outgoing call fails
* fix(ConnectionService): alternatively get call UUID from the account
Some Android flavours (or versions ?) do copy over extras to
the onCreateOutgoingConnectionFailed callback. But the call UUID is also
set as the PhoneAccount's label, so eventually it should be available
there.
* ref(ConnectionService): use call UUID as PhoneAccount ID.
The extra is not reliable on some custom Android flavours. It also makes
sense to use unique id for the account instead of the URL given that
it's created on the per call basis.
* fix(ConnectionService): abort the call when hold is requested
Turns out Android P can sometimes request HOLD even though there's no
HOLD capability added to the connection (what!?), so just abort the call
in that case.
* fix(ConnectionService): unregister account on call failure
Unregister the PhoneAccount onCreateOutgoingConnectionFailed. That's
before the ConnectionImpl instance is created which is normally
responsible for doing that.
* fix(AudioModeModule): make package private and run on the audio thread
* address other review comments
* fix(local-recording): allow config override to enable
Config overrides are not set until some time after
APP_WILL_MOUNT has completed and not in the same execution
context as when APP_WILL_MOUNT is called. So instead
choose recording controller initialization at a later time.
The time chosen is after conference join because the
controller needs the conference instance to work.
* remove redundant conditional check
* feat(screenshare): support remote wireless screensharing
- Pass events to the ProxyConnectionService so it can
handle establishing a peer connection so a remote
participant, not in the conference, can send a
video stream to the local participant to use as a
local desktop stream.
- Modify the existing start screensharing flow to accept
a desktop stream instead of always trying to create one.
* adjust ProxyConnectionService for lib review changes
Delay removing the room reference. This is in case a
consumer of the API is attempting to submit feedback
after hangup but before redirecting to another page.
If the room reference is removed, feedback submission
will fail during this period.
Analytics is erroring when unpinning because the logged
event sends null for the objectId. The objectId should
be the id of the person getting unpinned.
This feature is intended for spot. Spot can have an
HDMI -> usb adapter hooked up to it. In that case,
attempting to screenshare should use that adapter
as a screensharing source. Jitsi-Meet should pass
a configured screenshare source into lib-jitsi-meet
so it can be used as a source.
This is done to kill off the last deprecated lifecycle
usage. There is special logic within index.native to get a
default meeting url by asynchronously fetching it, if
a url is not passed initially. The url is then put onto
state and overridable on subsequent prop updates.
This is mostly implemented in the app, with the needed support in the SDK. Since
the app needs to donate intents and deal with creating NSUserActivity objects it
doesn't feel right to do this in a library. Instead, we donate the intents from
the app, but the SDK is ready to extract conference URLs from any intent which
was registered as a conference activity.
This also opens the door for eventually adding Handoff support.
Provide a default and builtin default implementation which finishes the
Activity, same as before.
What this PR removes is the ability to provide a custom default handler because
applications can already take this decision when calling `onBackPressed`. In
addition, make `onBackPressed` return `void` because it's virtually impossible
for it to return `false` (that would mean that there is no
`ReactInstanceManager`, which means there is no app to begin with).
In addition, remove the use of `BackAndroid` since `BackHandler` contains an iOS
shim now.
This is done at the app level, not the SDK.
Currently 2 Firebase services are used:
- Crashlytics
- Dynamic Links
They are enabled in tandem, if the appropriate Google services file
(GoogleService-Info.plist on iOS or google-services.json on Android) is found.
Each service needs to be individually enabled in the Firebase console.
- bump expose-loader to 0.7.5
- remove unused file-loader
NOTE: The first incarnation of this commmit also removed string-replace-loader,
but alas lib-jitsi-meet lists it as a devDependency so it's not installed and we
are currently running webpack on install. This is arguably wrong, but that's a
discussion for another day.
Instead of handling the side effect of navigating to another
url from within componentWillReceiveProps, try to match the
same logic instead in componentDidUpdate.
Touch feedback manifests in some ugly black border bleeding out of the thumbnail
itself. Since we already provide feedback (be that by adding the blue border in
case of pinning, or showing the menu in case of long press) the perception is
the same, without the graphical glitch.
- Change the existing overrides to move the flags
so the first flag does not cover the toolbar.
- Add a new override to disable the slide in
animation, as it will play for each flag once
it becomes the first flag--instead of playing
only once when the flag queue has items.
A CSS override prevents atlaskit theme from setting a
dark background on the top toolbar. With the upgrade
of the theme package the CSS class names changed.
- Reset some state on the singletons conference
and VideoLayout.
- Add a way for LocalVideo to clean itself up
by sharing logic with the other SmallVideos.
- Add clearing of chat messages so they don't
linger.
- Remove some UI event listeners.
componentWillMount is a deprecated lifecycle method;
componentDidMount should be used to kick off things
like ajax. In the case of the _App hierarchy, a promise
chain is used to perform initialization, and it is
first started in the constructor by initializing
storage. However, by the time storage is initialized,
resolving the first promise, _App has already mounted.
So, move it all to the componentDidMount lifecycle.
WelcomePage used to use @atlaskit/tabs to switch between
recent meetings and calendar meetings. @atlaskit/tabs is
no longer used there so remove the css hacks which made
it look more presentable.
* Fix LoginDialog hidden by gUM-Overlay
Running FF46 on Linux and Android. The gUM Dialog (zIndex 1013) hides the LoginDialog (zIndex 999 by default) , but the gUM Dialog will only be resolved when connection is completed (aka hideUserMediaPermissionsGuidanceOverlay is called once the Promise.all in createInitialLocalTracksAndConnect is resolved and that Promise includes "connect").
Fix this by increasing the connection dialog zIndex.
Alternatively this could by fixed by handling gUM and connection one after the other.
* remove whitespace change
Adds the component which receives the messages from client and a module which enabled on a virtual host will start advertising the component. When clients discover the component they will send message to the component with the name of the room where the dominant speaker event happen.
The package now requires using a ModalTransition component
to handle animations. The existing DialogContainer component
has been split into native and web implementations to support
this change.
The avid reader may notice we have switched to using our own fork. That is
indeed the case. The upstream author hasn't maintained the library in months,
and changes to the Android build system are required at this point, hence the
fork.
It's possible for the YouTube api to return zero broadcasts
or broadcasts without any streams--streams are what are
associated with stream keys. In this case, instead of showing
an empty selector or no selector, show a message with a link
to where the stream key can be obtained.
On tile view enter/exit, local video is moved in the DOM (an effect
of not being reactified and moving being easier) and play is called
on its video element. The race condition setup is such: in tile
view with other participants and local video is on large (not
visible in the UI but visible in the app state and pip popout).
The race is such: pin a remote video, large video update is queued,
tile view is exited, local video is moved, play is called,,
onVideoPlaying callback executed, middleware fires mute update,
which checks if local is on large (it is), previous large video
update is cleared, and local is placed on large.
The fix is ensuring the redux representation of local video is
passed in, which holds the boolean videoStarted, which prevents
the onVideoPlaying callback from firing on subsequent plays.
Note that Android 9 Pie (API 28) disallows HTTP requests by default, so an
exception was needed in the app in order for the Metro bundler to work in debug
mode.
Provide a client-side notice if the YouTube live stream key
looks like it might be in the wrong format. Normally the
stream key looks like 4 groups of 4 numbers and letters,
each separated by a dash. The warning does not block submission
in case YouTube changes their stream key format.
* chore(deps): bump lib-jitsi-meet
Brings in a fix for getDisplayMedia being moved onto
navigator.mediaDevices and a hack fix for SDP
interop between Chrome and Firefox.
* Update package lock file sed/http/https.
Glide (which is used by react-native-fast-image) can cause trouble if the host
app (the one using the SDK) is using Glide already.
To avoid this, don't use the builtin AppGlideModule (as the docs recommend) and
let apps define it.
Updating react-native-fast-image brings a couple of interesting changes:
- onLoad is not called for cached images (reported and ignored upstream)
- load progress not working if component not displayed (on Android)
In order to fix this, a combination of 2 approaches was used:
- onLoadEnd / onError are used to detect if the image is loaded
- off-screen rendering is used on Android to get progress events
While implementing the above, yours truly noticed the complexity was increasing
way too much, so some extra refactoring was also performed:
- componentWillReceiveProps is dropped
- an auxiliary component (AvatarContent) is used for the actual content of the
Avatar, with the former passing the key prop to the latter
Using the key prop ensures AvatarContent will be recreated if the URI changes,
which is not a bad idea anyway, since the new image needs to be downloaded.
Xcode 10 introduced a new build system. Alas, it breaks a number of important
flows, such as creating an archive for the framework (ie SDK) target.
In order to "fix" this, switch back to the former (Xcode 9) build system for the
time being.
* Replaces smileys and the logic of replacing links/emails.
Now using react-emoji-render and react-linkify.
* Fixes heart emoji.
It is known that current implementation doesn't work with ascii emojis that contain < or >, like >:( >:-( </3 <\3 <3. Making those work may bring some xss issues.
* Adds '_blank' and 'noopener noreferrer' to the replaced links.
* Fixes package-lock links (http vs https).
* Fixes comments.
Set them to the next release versions. In additon, the buildNumber variable will
be used to match the requirements of versionCode:
https://developer.android.com/studio/publish/versioning
that is, a monotonically increasing number, independent of the app / sdk
version.
The upstream package has been unmaintained for 2 years now, and making the litle
changes needed as React Native needs them is getting old. The actual
funcionality is a couple of one-liners plus tons of boliterplate, which gets
reduced by quite a bit if we just embed it. So here it goes.
It doesn't seem like videoTrack needs to be set onto state
if it can be accessed directly from props. Removing the state
automatically removes the deprecated componentWillReceiveProps.
Due to a switch to a newer version of JSCore, the jsc-android dependency is now used by the
SDK. As this dependency is not (yet) available in the Jitsi Maven repository, an error like
this is reported when an application is ran that uses the SDK:
com.facebook.react.common.JavascriptException: Can't find variable: Symbol
This commit primarily improves the instructions on how to create a local Maven repository
that contains all required dependencies, including the JSCore dependency that was missing.
This intends to address the issue described in https://github.com/jitsi/jitsi-meet/issues/3399
Video elements may have problems scaling to cover pixel fractions,
so there could be a 1px black border line displaying in the
thumbnail. It's most visible in tile view. Flooring the sizing
calculations hides the border.
Filmstrip remote thumbnails display under certain conditions, as
defined in filmstrip/functions.web.js. Previously the raw
participant count was used, which included fake participants.
Using the selector getParticipantCount excludes fake participants,
causing YouTube thumbnails to remain hidden in a 1-on-1 call.
- Derive the showOverlay state. When the sidebar should be hidden,
the internal showOverlay state should remain true until the
animation hides it. When the sidebar should show, the showOverlay
state should become true immediately.
- Use PureComponent to prevent additional animation triggers
instead of explicitly checking changes to the "show" prop.
Based on react-native docs, looks like animations should be
started after mount. Updating animation states I'm not certain
on so I moved it to componentDidUpdate and tested with the
live streaming label to ensure the component still animated fine.
To kill componentWillMount, call destroyLocalTrack after mount.
Navigation to the blank page was synthetically forced and no
UI issues were noticed, possibly because destroyLocalTrack may
already be async so destruction may already have been occurring
after mount.
For the most part the changes are taking the "static propTypes" declaration off
of components and declaring them as Flow types. Sometimes to support flow some
method signatures had to be added. There are some exceptions in which more had
to be done to tame the beast:
- AbstractVideoTrack: put in additional truthy checks for videoTrack.
- Video: add truthy checks for the _videoElement ref.
- shouldRenderVideoTrack function: Some component could pass null for the
videoTrack argument and Flow wanted that called out explicitly.
- DisplayName: Add a truthy check for the input ref before acting on it.
- NumbersList: Move array checks inline for Flow to comprehend array methods
could be called. Add type checks in the Object.entries loop as the value is
assumed to be a mixed type by Flow.
- AbstractToolbarButton: add additional truthy check for passed in type.
None of the breaking changes seemed to affect current
usage of react-i18next and light testing of features
and language switching did not produce issues.
This update is a pre-requisite for removing deprecated react
lifecycle methods, as older versions of react-i18next
have a higher order component that uses the deprecated
componentWillMount, and that issue has been fixed since 7.8.0.
When a native iOS module implements `constantsToExport` it must define
`requiresMainQueueSetup`. In this case we don't do any UI stuff so it doesn't
need to be initialized in the main thread.
- Change "features/chat" to support listening for new chat messages
and storing them, removing that logic from conference.js.
- Combine chat.scss and side_toolbar_container.css, and remove unused
scss files. Chat is the only side panel so the two concepts have
been merged.
- Remove direct access to the chat feature from non-react and non-redux
flows.
- Modify the i18n translate function to take in an options object.
By default the option "wait" is set to true, but that causes
components to mount after the parent has been notified of
an update, which means autoscrolling down to the latest rendered
messages does not work. With "wait" set to false, the children
will mount and then the parent will trigger componentDidUpdate.
- Create react components for chat. Chat is the side panel
plus the entiren chat feature. ChatInput is a child of Chat and
is used for composing messages. ChatMessage displays one message
and extends PureComponent to limit re-renders.
- Fix a bug where the toolbar was not showing automatically when
chat is closed and a new message is received.
- Import react-transition-group to time the animation of the
side panel showing/hiding and unmounting the Chat component.
This gets around the issue of having to control autofocus if the
component were always mounted and visibility toggled, but
introduces not being able to store previous scroll state
(without additional work or re-work).
This is a workaround suggested by Travis support to workaround the
"The job exceeded the maximum log length, and has been terminated."
error.
Another option would be to upload the logs somewhere, but actually it
might be more convenient not having to scroll down all those logs. We
can revisit this case if some problems will be encountered (like for
example if there's need to see something in the middle).
The code for handling device availability has been disabled for a long time,
plus it's ill named since it represents 2 abstractions: lack of permissions and
lack of devices.
Time for it to rest in the git graveyard.
* feat: Displays the server region in the stats panels.
* feat: Displays the server count in the local stats panel.
* ref: Renames a variable.
* fix: Makes bridgeCount a number, clarifies docs.
* chore: Updates lib-jitsi-meet to 1ac6df97e3aa5ff880129a95754d491d89ea8c25.
There are (at least) two changes that are breaking:
- defaultTab is gone
- The re-rendering logic looks to have been re-written so that
passing in a new array of tabs causes a re-render, which can
reset the currently selected tab.
The fixes involved removing defaultTab from each tab configuration,
as it is no longer respected anyway. Also, instead of letting Tabs
be uncontrolled and allowing it to set its own selected, which
would result in the first tab automatically being selected on
Tabs re-render, use Tabs a controlled prop to dicate which
tab is selected; this is accomplished by specifying a selected
prop.
This is a pre-requisite to updating atlaskit/tabs to 8.0.8.
Without updating, clicking a dropdown menu within a tab
component within a modal, such as the language selector in
the settings dialog, will lock the browser.
* feat(tile-view): initial implementation for mobile
- Create a tile view component for displaying thumbnails in a
two-dimensional grid.
- Update the existing TileViewButton so it shows a label in the
overflow menu.
- Modify conference so it can display TileView while hiding
Filmstrip.
- Modify Thumbnail so its width/height can be set and to prevent
pinning while in tile view mode.
* use style array for thumbnail styles
* change ternary to math.min for expressiveness
* use dimensiondetector
* pass explicit disableTint prop
* use makeAspectRatioAware instead of aspectRatio prop
* update docs
* fix docs again (fix laziest copy/paste job I've ever done)
* large-video: rename onPress prop to onClick
* change forEach to for...of
* use truthy check fallthrough logic instead of explicit if
* put tile view button second to last in menu
* move spacer to a constant
* the magical incantation to make flow shut up
Update the following to the latest:
avatar
button
checkbox
field-text
field-text-area
icon
inline-message
layer-manager
lozenge
modal-dialog (one version before breaking changes)
multi-select
spinner
theme
tooltip
The following were not updated:
- droplist was removed because usage could not be found
- flag was not updated due to regressions with stacking animations
- inline-dialog was not updated because it requires (likely simple)
fixing of position props
Extracts methods which share the common logic. There are still some
leftovers on the web side left which are not used on RN. But this can be
a first step.
This makes the PermissionsAndroid builtin module work.
Introduce the JitsiMeetActivityInterface, which defines the interface that
activities using JitsiMeetView directly must implement in order to ensure full
functionality.
The process for doing a replaceLocalTrack is async. Is it
possible to trigger replaceLocalTrack multiple times before
each call is finished. This leads to situations where
replaceLocalTrack is called multiple times with oldTrack being
null and a new track. In this scenario, each new track will be
added, causing UI issues such as the local participant's
large video not displaying for remote participants.
The action replaceLocalTrack is used when unmuting audio or
video, when creating new tracks on device switch, and when
toggling screensharing. These actions can collide with each
other. One way to fix this would be to queue replaceLocalTrack.
The instance variable is not accurate. By default isVisible is
set to false but nothing sets the video container to actually
not be visible. As such it is possible for the video element
itself to autoplay, thereby making video visible, while the
isVisible boolean is still false. The fix chosen is to remove
instance variable and always respect calls to show/hide so
that the video container can be set to hidden.
* Add joing button to the calendar events.
* Add space between calendar lines.
* Adjust recent list name.
* Fixes test failure.
* Restyle mobile recent list message.
* Add analytics events.
* Addressing PR review comments.
App Store Connect reported the following issues in (and rejected the binary
of) Jitsi Meet 1.18.x:
NSBluetoothPeripheralUsageDescription
NSAppleMusicUsageDescription
NSMotionUsageDescription
NSSpeechRecognitionUsageDescription
Starting spring 2019, all apps submitted to the App Store that access user
data will be required to include a purpose string for the following:
NSLocationAlwaysUsageDescription
NSLocationWhenInUseUsageDescription
The current code was splitting it on a space, which made nicknames such as “Link Mauve” appear as “Link”, whereas it gets displayed correctly everywhere else in the UI.
about: Before posting, please make sure you check https://community.jitsi.org
name: Bug report
about: Create a report to help us improve
---
*This Issue tracker is only for reporting bugs and tracking code related issues.*
Before posting, please make sure you check community.jitsi.org to see if the same or similar bugs have already been discussed. General questions, installation help, and feature requests can also be posted to community.jitsi.org.
Before posting, please make sure you check community.jitsi.org to see if the same or similar bugs have already been discussed.
General questions, installation help, and feature requests can also be posted to community.jitsi.org.
# Jitsi Meet - Secure, Simple and Scalable Video Conferences
Jitsi Meet is an open-source (Apache) WebRTC JavaScript application that uses [Jitsi Videobridge](https://jitsi.org/videobridge) to provide high quality, [secure](#security) and scalable video conferences. You can see Jitsi Meet in action [here at the session #482 of the VoIP Users Conference](http://youtu.be/7vFUVClsNh0).
Jitsi Meet is an open-source (Apache) WebRTC JavaScript application that uses [Jitsi Videobridge](https://jitsi.org/videobridge) to provide high quality, [secure](#security) and scalable video conferences. Jitsi Meet in action can be seen at [here at the session #482 of the VoIP Users Conference](http://youtu.be/7vFUVClsNh0).
The Jitsi Meet client runs in your browser, without the need for installing anything on your computer. You can also try it out yourself at https://meet.jit.si .
The Jitsi Meet client runs in your browser, without installing anything on your computer. You can try it out at https://meet.jit.si .
Jitsi Meet allows for very efficient collaboration. It allows users to stream their desktop or only some windows. It also supports shared document editing with Etherpad.
Jitsi Meet allows very efficient collaboration. Users can stream their desktop or only some windows. It also supports shared document editing with Etherpad.
## Installation
On the client side, no installation is necessary. You just point your browser to the URL of your deployment. This section is about installing the Jitsi Meet suite on your server and hosting your own conferencing service.
On the client side, no installation is necessary. You just point your browser to the URL of your deployment. This section is about installing a Jitsi Meet suite on your server and hosting your own conferencing service.
Installing Jitsi Meet is quite a simple experience. For Debian-based systems, we recommend following the [quick-install](https://github.com/jitsi/jitsi-meet/blob/master/doc/quick-install.md) document, which uses the package system. You can also see a demonstration of the process in [this tutorial video](https://jitsi.org/tutorial).
Installing Jitsi Meet is a simple experience. For Debian-based system, following the [quick-install](https://github.com/jitsi/jitsi-meet/blob/master/doc/quick-install.md) document, which uses the package system. You can also see a demonstration of the process in [this tutorial video](https://jitsi.org/tutorial).
For other systems, or if you wish to install all components manually, see the [detailed manual installation instructions](https://github.com/jitsi/jitsi-meet/blob/master/doc/manual-install.md).
@@ -31,82 +31,9 @@ You can get our mobile versions from here:
To make the project you must force it to take the sources as 'npm update' will not do it.
```
npm install lib-jitsi-meet --force && make
```
Or if you are making only changes to the library:
```
npm install lib-jitsi-meet --force && make deploy-lib-jitsi-meet
```
Alternative way is to use [npm link](https://docs.npmjs.com/cli/link).
It allows to link `lib-jitsi-meet` dependency to local source in few steps:
```bash
cd lib-jitsi-meet
#### create global symlink for lib-jitsi-meet package
npm link
cd ../jitsi-meet
#### create symlink from the local node_modules folder to the global lib-jitsi-meet symlink
npm link lib-jitsi-meet
```
So now after changes in local `lib-jitsi-meet` repository you can rebuild it with `npm run install` and your `jitsi-meet` repository will use that modified library.
Note: when using node version 4.x, the make file of jitsi-meet do npm update which will delete the link, no longer the case with version 6.x.
If you do not want to use local repository anymore you should run
```bash
cd jitsi-meet
npm unlink lib-jitsi-meet
npm install
```
### Running with webpack-dev-server for development
Use it at the CLI, type
```
make dev
```
By default the backend deployment used is `beta.meet.jit.si`, you can point the Jitsi-Meet app at a different backend by using a proxy server. To do this set the WEBPACK_DEV_SERVER_PROXY_TARGET variable:
The app should be running at https://localhost:8080/
For web development see [here](doc/development.md), and for mobile see [here](doc/mobile.md).
## Contributing
@@ -115,27 +42,30 @@ see our [guidelines for contributing](CONTRIBUTING.md).
## Embedding in external applications
Jitsi Meet provides a very flexible way of embedding it in external applications by using the [Jitsi Meet API](doc/api.md).
Jitsi Meet provides a very flexible way of embedding in external applications by using the [Jitsi Meet API](doc/api.md).
## Security
WebRTC today does not provide a way of conducting multiparty conversations with
end-to-end encryption. As a matter of fact, unless you consistently vocally
compare DTLS fingerprints with your peers, the same goes for one-to-one calls.
As a result when using a Jitsi Meet instance, your stream is encrypted on the
network but decrypted on the machine that hosts the bridge.
WebRTC does not (yet) provide a way of conducting multi-party conversations with end-to-end encryption.
Unless you consistently compare DTLS fingerprints with your peers vocally, the same goes for one-to-one calls.
As a result, your stream is encrypted on the network but decrypted on the machine that hosts the bridge when using Jitsi Meet.
The Jitsi Meet architecture allows you to deploy your own version, including
all server components, and in that case your security guarantees will be roughly
equivalent to these of a direct one-to-one WebRTC call. This is what's unique to
all server components. In that case, your security guarantees will be roughly
equivalent to a direct one-to-one WebRTC call. This is the uniqueness of
Jitsi Meet in terms of security.
The [meet.jit.si](https://meet.jit.si) service is maintained by the Jitsi team
at [Atlassian](https://atlassian.com).
at [8x8](https://8x8.com).
## Mobile app
Jitsi Meet is also available as a React Native app for Android and iOS.
Instructions on how to build it can be found [here](doc/mobile.md).
## Security issues
We take security very seriously and develop all Jitsi projects to be secure and safe.
If you find (or simply suspect) a security issue in any of the Jitsi projects, please send us an email to security@jitsi.org.
**We encourage responsible disclosure for the sake of our users, so please reach out before posting in a public space.**
## Acknowledgements
Jitsi Meet started out as a sample conferencing application using Jitsi Videobridge. It was originally developed by then ESTOS' developer Philipp Hancke who then contributed it to the community where development continues with joint forces!
Jitsi Meet started out as a sample conferencing application using Jitsi Videobridge. It was originally developed by ESTOS' developer Philipp Hancke who then contributed it to the community where development continues with joint forces!
## Build your own, or use a pre-build SDK artifacts/binaries
Jitsi conveniently provides a pre-build SDK artifacts/binaries in its Maven repository. When you do not require any modification to the SDK itself, it's suggested to use the pre-build SDK. This avoids the complexity of building and installing your own SDK artifacts/binaries.
Jitsi conveniently provides a pre-build SDK artifacts/binaries in its Maven repository. When you do not require any
modification to the SDK itself or any of its dependencies, it's suggested to use the pre-build SDK. This avoids the
complexity of building and installing your own SDK artifacts/binaries.
### Use pre-build SDK artifacts/binaries
In your project, add the Maven repository
`https://github.com/jitsi/jitsi-maven-repository/raw/master/releases` and the
dependency `org.jitsi.react:jitsi-meet-sdk` into your `build.gradle` files.
@@ -27,86 +36,58 @@ Dependency definitions belong in the individual module `build.gradle` files:
1. Install all required [dependencies](https://github.com/jitsi/jitsi-meet/blob/master/doc/mobile.md).
<details>
<summary>Show building instructions</summary>
2. Create the SDK-release assembly, by invoking the following in the jitsi-meet
project source:
Start by making sure that your development environment [is set up correctly](https://github.com/jitsi/jitsi-meet/blob/master/doc/mobile.md).
```bash
cd android/
./gradlew :sdk:assembleRelease
```
When this successfully executes, artifacts/binaries are ready to be published
into a Maven repository of your choice.
A note on dependencies: Apart from the SDK, Jitsi also publishes a binary Maven artifact for some of the SDK dependencies (that are not otherwise publicly available) to the Jitsi Maven repository. When you're planning to use a SDK that is built from source, you'll likely use a version of the source code that is newer (or at least _different_) than the version of the source that was used to create the binary SDK artifact. As a consequence, the dependencies that your project will need, might also be different from those that are published in the Jitsi Maven repository. This might lead to build problems, caused by dependencies that are unavailable.
3. Configure the Maven repositories in which you are going to publish the
artifacts/binaries during step 4.
If you want to use a SDK that is built from source, you will likely benefit from composing a local Maven repository that contains these dependencies. The text below describes how you create a repository that includes both the SDK as well as these dependencies. For illustration purposes, we'll define the location of this local Maven repository as `/tmp/repo`
In the file `android/sdk/build.gradle` modify the line that contains
In source code form, the Android SDK dependencies are locked/pinned by package.json and package-lock.json of the Jitsi Meet project. To obtain the data, execute NPM in the jitsi-meet project directory:
Change this value (which represents the Maven repository location used internally
by the Jitsi Developers) to the location of the repository that you'd like to use.
npm install
4. Publish the Maven artifact/binary of Jitsi Meet SDK for Android in the Maven
repository configured in step 3:
This will pull in the dependencies in either binary format, or in source code format, somewhere under /node_modules/
```bash
./gradlew :sdk:publish
cd ../
```
5. In _your_ project, add the Maven repository that you configured in step 3, as well
as the dependency `org.jitsi.react:jitsi-meet-sdk` into your `build.gradle`
file. Note that it's needed to pull in the transitive dependencies:
Third-party React Native _modules_, which Jitsi Meet SDK for Android depends on, are download by NPM in source code
or binary form. These need to be assembled into Maven artifacts, and then published to your local Maven repository.
A script is provided to facilitate this. From the root of the jitsi-meet project repository, run:
Generally, if you are modifying the JavaScript code of Jitsi Meet SDK for Android only,
the above will suffice. If you would like to publish a third-party react-native module
which Jitsi Meet SDK for Android depends on (and is not publicly available in Maven
repositories) continue below.
This will build and publish the SDK, and all of its dependencies to the specified Maven repository (`/tmp/repo`) in
this example.
6. Create the release assembly for _each_ third-party react-native module that you
need, replacing it's name in the example below.
You're now ready to use the artifacts. In _your_ project, add the Maven repository that you used above (`/tmp/repo`) into your top-level `build.gradle` file:
```bash
./gradlew :react-native-webrtc:assembleRelease
```
allprojects {
repositories {
maven { url "file:/tmp/repo" }
google()
jcenter()
}
}
7. Configure the Maven repositories in which you are going to publish the
artifacts/binaries during step 8.
You can use your local repository to replace the Jitsi repository (`maven { url "https://github.com/jitsi/jitsi-maven-repository/raw/master/releases" }`) when you published _all_ subprojects. If you didn't do that, you'll have to add both repositories. Make sure your local repository is listed first!
In the file `android/build.gradle` (note that this is a different file than the file
that was modified in step 3) modify the line that contains
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