Files
jitsi-meet/react/features/visitors/reducer.ts

92 lines
2.5 KiB
TypeScript

import { CONFERENCE_WILL_LEAVE } from '../base/conference/actionTypes';
import ReducerRegistry from '../base/redux/ReducerRegistry';
import {
CLEAR_VISITOR_PROMOTION_REQUEST,
I_AM_VISITOR_MODE,
SET_VISITORS_SUPPORTED,
SET_VISITOR_DEMOTE_ACTOR,
UPDATE_VISITORS_COUNT,
VISITOR_PROMOTION_REQUEST
} from './actionTypes';
import { IPromotionRequest } from './types';
const DEFAULT_STATE = {
count: -1,
iAmVisitor: false,
showNotification: false,
supported: false,
promotionRequests: []
};
export interface IVisitorsState {
count?: number;
demoteActorDisplayName?: string;
iAmVisitor: boolean;
promotionRequests: IPromotionRequest[];
supported: boolean;
}
ReducerRegistry.register<IVisitorsState>('features/visitors', (state = DEFAULT_STATE, action): IVisitorsState => {
switch (action.type) {
case CONFERENCE_WILL_LEAVE: {
return {
...state,
...DEFAULT_STATE,
// If the action was called because a visitor was promoted don't clear the iAmVisitor field. It will be set
// to false with the I_AM_VISITOR_MODE action and we will be able to distinguish leaving the conference use
// case and promoting a visitor use case.
iAmVisitor: action.isRedirect ? state.iAmVisitor : DEFAULT_STATE.iAmVisitor
};
}
case UPDATE_VISITORS_COUNT: {
if (state.count === action.count) {
return state;
}
return {
...state,
count: action.count
};
}
case I_AM_VISITOR_MODE: {
return {
...state,
iAmVisitor: action.enabled
};
}
case SET_VISITOR_DEMOTE_ACTOR: {
return {
...state,
demoteActorDisplayName: action.displayName
};
}
case SET_VISITORS_SUPPORTED: {
return {
...state,
supported: action.value
};
}
case VISITOR_PROMOTION_REQUEST: {
const currentRequests = state.promotionRequests || [];
return {
...state,
promotionRequests: [ ...currentRequests, action.request ]
};
}
case CLEAR_VISITOR_PROMOTION_REQUEST: {
let currentRequests = state.promotionRequests || [];
currentRequests = currentRequests.filter(r => r.from !== action.request.from);
return {
...state,
promotionRequests: currentRequests
};
}
}
return state;
});