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On Android the files will be copied to the assets/sounds directory of the SDK bundle on build time. To play the "asset:/" prefix has to be used to locate the files correctly. On iOS each sound file must be added to the SDK's Xcode project in order to be bundled correctly. To playback we need to know the path of the SDK bundle which is now exposed by the AppInfo iOS module.
12 lines
330 B
JavaScript
12 lines
330 B
JavaScript
/**
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* The name of the bundled sound file which will be played when new participant
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* joins the conference.
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*/
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export const PARTICIPANT_JOINED_FILE = 'joined.wav';
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/**
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* The name of the bundled sound file which will be played when any participant
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* leaves the conference.
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*/
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export const PARTICIPANT_LEFT_FILE = 'left.wav';
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