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Recently/as part of the work on taking into account the user defined by JWT, the local participant (on mobile) started telling the remote participants that he/she had the display name "me". Obviously, that's incorrect. Do not store the default display name in redux. While it may be argues that redux is the place for all states, base/participants and the name property of Participant is not meant to be that display name because that is being sent to remote participants, the default name needs to be internationalized, etc. So it's better to not store the default display name at this time at all because it's not used by mobile anyway and Web already deals with remote participants who don't share their display names.
311 lines
10 KiB
JavaScript
311 lines
10 KiB
JavaScript
// @flow
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import jwtDecode from 'jwt-decode';
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import {
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CONFERENCE_FAILED,
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CONFERENCE_LEFT,
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CONFERENCE_WILL_LEAVE,
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SET_ROOM
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} from '../conference';
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import { SET_CONFIG } from '../config';
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import { SET_LOCATION_URL } from '../connection';
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import { LIB_INIT_ERROR } from '../lib-jitsi-meet';
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import {
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getLocalParticipant,
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getParticipantCount,
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PARTICIPANT_JOINED,
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participantUpdated
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} from '../participants';
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import { MiddlewareRegistry } from '../redux';
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import { setCallOverlayVisible, setJWT } from './actions';
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import { SET_JWT } from './actionTypes';
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import { parseJWTFromURLParams } from './functions';
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declare var APP: Object;
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/**
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* Middleware to parse token data upon setting a new room URL.
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*
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* @param {Store} store - The redux store.
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* @private
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* @returns {Function}
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*/
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MiddlewareRegistry.register(store => next => action => {
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switch (action.type) {
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case CONFERENCE_FAILED:
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case CONFERENCE_LEFT:
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case CONFERENCE_WILL_LEAVE:
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case LIB_INIT_ERROR:
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case PARTICIPANT_JOINED:
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case SET_ROOM:
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return _maybeSetCallOverlayVisible(store, next, action);
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case SET_CONFIG:
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case SET_LOCATION_URL:
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// XXX The JSON Web Token (JWT) is not the only piece of state that we
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// have decided to store in the feature jwt, there is isGuest as well
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// which depends on the states of the features base/config and jwt. So
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// the JSON Web Token comes from the conference/room's URL and isGuest
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// needs a recalculation upon SET_CONFIG as well.
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return _setConfigOrLocationURL(store, next, action);
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case SET_JWT:
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return _setJWT(store, next, action);
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}
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return next(action);
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});
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/**
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* Notifies the feature jwt that a specific {@code action} is being dispatched
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* within a specific redux {@code store} which may have an effect on the
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* visiblity of (the) {@code CallOverlay}.
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*
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* @param {Store} store - The redux store in which the specified {@code action}
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* is being dispatched.
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* @param {Dispatch} next - The redux dispatch function to dispatch the
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* specified {@code action} to the specified {@code store}.
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* @param {Action} action - The redux action which is being dispatched in the
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* specified {@code store}.
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* @private
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* @returns {Object} The new state that is the result of the reduction of the
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* specified {@code action}.
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*/
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function _maybeSetCallOverlayVisible({ dispatch, getState }, next, action) {
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const result = next(action);
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const state = getState();
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const stateFeaturesJWT = state['features/base/jwt'];
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let callOverlayVisible;
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if (stateFeaturesJWT.callee) {
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const { conference, leaving, room } = state['features/base/conference'];
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// XXX The CallOverlay is to be displayed/visible as soon as possible
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// including even before the conference is joined.
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if (room && (!conference || conference !== leaving)) {
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switch (action.type) {
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case CONFERENCE_FAILED:
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case CONFERENCE_LEFT:
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case CONFERENCE_WILL_LEAVE:
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case LIB_INIT_ERROR:
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// Because the CallOverlay is to be displayed/visible as soon as
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// possible even before the connection is established and/or the
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// conference is joined, it is very complicated to figure out
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// based on the current state alone. In order to reduce the
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// risks of displaying the CallOverly at inappropirate times, do
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// not even attempt to figure out based on the current state.
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// The (redux) actions listed above are also the equivalents of
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// the execution ponints at which APP.UI.hideRingOverlay() used
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// to be invoked.
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break;
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default: {
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// The CallOverlay is to no longer be displayed/visible as soon
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// as another participant joins.
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callOverlayVisible
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= getParticipantCount(state) === 1
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&& Boolean(getLocalParticipant(state));
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// However, the CallDialog is not to be displayed/visible again
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// after all remote participants leave.
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if (callOverlayVisible
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&& stateFeaturesJWT.callOverlayVisible === false) {
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callOverlayVisible = false;
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}
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break;
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}
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}
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}
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}
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dispatch(setCallOverlayVisible(callOverlayVisible));
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return result;
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}
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/**
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* Overwrites the properties {@code avatarURL}, {@code email}, and {@code name}
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* of the local participant stored in the redux state base/participants.
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*
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* @param {Store} store - The redux store.
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* @param {Object} localParticipant - The {@code Participant} structure to
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* overwrite the local participant stored in the redux store base/participants
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* with.
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* @private
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* @returns {void}
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*/
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function _overwriteLocalParticipant(
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{ dispatch, getState },
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{ avatarURL, email, name }) {
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let localParticipant;
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if ((avatarURL || email || name)
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&& (localParticipant = getLocalParticipant(getState))) {
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const newProperties: Object = { id: localParticipant.id };
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if (avatarURL) {
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newProperties.avatarURL = avatarURL;
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}
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if (email) {
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newProperties.email = email;
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}
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if (name) {
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newProperties.name = name;
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}
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dispatch(participantUpdated(newProperties));
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}
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}
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/**
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* Notifies the feature jwt that the action {@link SET_CONFIG} or
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* {@link SET_LOCATION_URL} is being dispatched within a specific redux
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* {@code store}.
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*
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* @param {Store} store - The redux store in which the specified {@code action}
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* is being dispatched.
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* @param {Dispatch} next - The redux dispatch function to dispatch the
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* specified {@code action} to the specified {@code store}.
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* @param {Action} action - The redux action {@code SET_CONFIG} or
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* {@code SET_LOCATION_URL} which is being dispatched in the specified
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* {@code store}.
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* @private
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* @returns {Object} The new state that is the result of the reduction of the
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* specified {@code action}.
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*/
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function _setConfigOrLocationURL({ dispatch, getState }, next, action) {
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const result = next(action);
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const { locationURL } = getState()['features/base/connection'];
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dispatch(
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setJWT(locationURL ? parseJWTFromURLParams(locationURL) : undefined));
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return result;
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}
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/**
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* Notifies the feature jwt that the action {@link SET_JWT} is being dispatched
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* within a specific redux {@code store}.
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*
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* @param {Store} store - The redux store in which the specified {@code action}
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* is being dispatched.
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* @param {Dispatch} next - The redux dispatch function to dispatch the
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* specified {@code action} to the specified {@code store}.
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* @param {Action} action - The redux action {@code SET_JWT} which is being
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* dispatched in the specified {@code store}.
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* @private
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* @returns {Object} The new state that is the result of the reduction of the
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* specified {@code action}.
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*/
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function _setJWT(store, next, action) {
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// eslint-disable-next-line no-unused-vars
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const { jwt, type, ...actionPayload } = action;
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if (!Object.keys(actionPayload).length) {
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if (jwt) {
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const {
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enableUserRolesBasedOnToken
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} = store.getState()['features/base/config'];
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action.isGuest = !enableUserRolesBasedOnToken;
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const jwtPayload = jwtDecode(jwt);
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if (jwtPayload) {
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const { context, iss } = jwtPayload;
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action.jwt = jwt;
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action.issuer = iss;
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if (context) {
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const user = _user2participant(context.user);
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action.callee = context.callee;
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action.group = context.group;
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action.server = context.server;
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action.user = user;
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user && _overwriteLocalParticipant(store, user);
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}
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}
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} else if (typeof APP === 'undefined') {
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// The logic of restoring JWT overrides make sense only on mobile.
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// On Web it should eventually be restored from storage, but there's
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// no such use case yet.
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const { user } = store.getState()['features/base/jwt'];
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user && _undoOverwriteLocalParticipant(store, user);
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}
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}
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return _maybeSetCallOverlayVisible(store, next, action);
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}
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/**
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* Undoes/resets the values overwritten by {@link _overwriteLocalParticipant}
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* by either clearing them or setting to default values. Only the values that
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* have not changed since the overwrite happened will be restored.
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*
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* NOTE Once it is possible to edit and save participant properties, this
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* function should restore values from the storage instead.
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*
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* @param {Store} store - The redux store.
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* @param {Object} localParticipant - The {@code Participant} structure used
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* previously to {@link _overwriteLocalParticipant}.
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* @private
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* @returns {void}
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*/
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function _undoOverwriteLocalParticipant(
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{ dispatch, getState },
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{ avatarURL, name, email }) {
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let localParticipant;
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if ((avatarURL || name || email)
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&& (localParticipant = getLocalParticipant(getState))) {
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const newProperties: Object = { id: localParticipant.id };
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if (avatarURL === localParticipant.avatarURL) {
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newProperties.avatarURL = undefined;
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}
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if (email === localParticipant.email) {
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newProperties.email = undefined;
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}
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if (name === localParticipant.name) {
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newProperties.name = undefined;
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}
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dispatch(participantUpdated(newProperties));
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}
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}
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/**
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* Converts the JWT {@code context.user} structure to the {@code Participant}
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* structure stored in the redux state base/participants.
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*
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* @param {Object} user - The JWT {@code context.user} structure to convert.
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* @private
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* @returns {{
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* avatarURL: ?string,
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* email: ?string,
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* name: ?string
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* }}
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*/
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function _user2participant({ avatar, avatarUrl, email, name }) {
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const participant = {};
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if (typeof avatarUrl === 'string') {
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participant.avatarURL = avatarUrl.trim();
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} else if (typeof avatar === 'string') {
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participant.avatarURL = avatar.trim();
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}
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if (typeof email === 'string') {
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participant.email = email.trim();
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}
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if (typeof name === 'string') {
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participant.name = name.trim();
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}
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return Object.keys(participant).length ? participant : undefined;
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}
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